Tyranozilla 2 by blaster391

7 years after the events of the first game, Zilla has left his life of terrorising cities behind. Moving to his own private island he hopes to set up a humble farm, and a quaint flower shop.
However, not everyone can forgive him, and military forces begin to attack the island by parachuting in, not wanting to cause more pain, Zilla must throw them into the ocean to make them flee.
Controls
- A/D - Move
- Space (repeated) - Fly
- Left Mouse - Roar
- Right Mouse - Pickup
- Left Mouse (Held Item) - Use
- Right Mouse (Held Item) - Throw
Objective
- Plant seeds in the dirt
- Tend the plants with water and work the soil with a hoe.
- Dig up the flowers with the spade.
- Pick up the flowers and iteract with the shop to sell them, gaining score and health.
- Throw or push enemies into the water to make them flee.
| Link | https://blaster391.itch.io/tyranozilla |
| x64 | https://blaster391.itch.io/tyranozilla |
| Link | https://github.com/Blaster391/Tyranozilla |
| Original URL | https://ldjam.com/events/ludum-dare/52/tyranozilla-2 |
Ratings
| Given | 0🗳️ | 0🗨️ |
I mean... good job! An excellent work of art.
It is doubtful much could improve the experience. The small amount of health I had was somewhat debilitating (despite which, I managed to make at least $2), however, one can understand the fragile nature of a peace-loving creature such as Zilla.
Alas, I did not live long enough to discover whether or not the foes might have sent such wonderful companions as tanks, helicopters, and even mechs. Ah well... at least I have these flowers.
:sunflower: :dragon_face: :sunflower: