Reap and Sow by rickylee


Farmer uses a gun to grow crops while running from a swarm of locusts.
WASD & Mouse controls
| Link | https://rickylee.itch.io/reap-and-sow |
| Original URL | https://ldjam.com/events/ludum-dare/52/reap-and-sow |
Ratings
| Overall | 99th | 3.686⭐ | 45🧑⚖️ |
| Fun | 105th | 3.616⭐ | 45🧑⚖️ |
| Innovation | 80th | 3.674⭐ | 45🧑⚖️ |
| Theme | 65th | 4.116⭐ | 45🧑⚖️ |
| Graphics | 132th | 3.693⭐ | 46🧑⚖️ |
| Audio | 137th | 3.318⭐ | 46🧑⚖️ |
| Humor | 190th | 2.564⭐ | 41🧑⚖️ |
| Mood | 201th | 3.159⭐ | 43🧑⚖️ |
| Given | 56🗳️ | 77🗨️ |
I didn't notice the door in the fence at first, took me a while to get out. 😄
Well done!
I did have a small issue where sometimes the up key didn't work? Not sure if it's the keyboard or what... I'll try it on a different computer and let you know. :3
I will be playing more to get a bigger score.

Nice little game! I love the art and the sound effects
The gameplay was great and a lot of fun! Having to judge whether to stay a bit longer in a crop field to get points or whether to just run was an interesting struggle each time. The chests with upgrades were also nice to chance things up a little bit. The art was really lovely and the gamefeel amazingly juicy ^^ Great job!
The only thing that bothered me is that i found the fence sprite a bit confusing, i spent like 3 minutes wondering where i should go at the start because it looked like it was closed
I wasn't great at it :D but i liked the idea for the game and general vibe.
Great job and see ya on the next one!
I was kinda lost where to go, as it wasn't very clear I could move through the fence gates and it took me a bit to figure that one out. Are the locust supposed to move? They stayed relatively still on the bottom of the screen no matter where I was going for them most of the game and only speed up once I was almost at the end.
Along with those who came before me, I struggled to notice the gate in the starter area. It was a non-issue once I trained myself to look for it.
The interaction between harvest and grow the crops is interesting.
I had a bit trouble understanding that the little door in the fence at the starting position meant that you could walk through. But because you made that a safe place, the player has enough time to figure that out.
Well done
I am embarassed to say it took my third try to appreciate that I needed to get the crops in a good state with right click, then left click to harvest. I did read the sign, but felt like I was getting points for just spamming right click (like a fool!). It is an interesting balance - especially with the distribution of growth progress, means its challenging to get all crops to optimal growth state! Had fun! The swarm was scary :( I liked the death screen!
I like on your itch page you say you wanted to make fast paced game but thats not something you associate with "Harvest", I tried doing the same! hehe
Even in the short play time, through multiple plays I kept noticing different ways to go and I thought that was really well done. Even on the verge of getting swarmed, you are encouraged to explore and I think the chests were always well worth the trouble of getting. Especially those gun upgrades >:D