A Harvest Story by gord10ahmet
A Harvest Story is a short interactive experience in which you meet a mysterious stranger in a park in an autumn day. It has Commodore 64 aesthetics. I took some inspirations from Sandman.
Unfortunately, there is no music. This is an interactive story, rather than a game.
Used Tools
- Unity 2021.3.15
- Visual Studio 2019
- Aseprite
- Notepad++
- YarnSpinner 2.2.3
- Chiptone
| Link | https://github.com/Gord10/Harvest |
| Link | https://aslangames.itch.io/a-harvest-story |
| Original URL | https://ldjam.com/events/ludum-dare/52/a-harvest-story |
Ratings
| Overall | 764th | 2.75⭐ | 20🧑⚖️ |
| Fun | 796th | 2.278⭐ | 20🧑⚖️ |
| Innovation | 634th | 2.889⭐ | 20🧑⚖️ |
| Theme | 699th | 3.083⭐ | 20🧑⚖️ |
| Graphics | 611th | 3.056⭐ | 20🧑⚖️ |
| Mood | 427th | 3.417⭐ | 20🧑⚖️ |
| Given | 17🗳️ | 12🗨️ |
Visuals achieve the C64 aesthetic you were going for, some audio could go a long way too but I presume this was intended as a compo entry, so it's fine.
Yes, it was supposed to be a compo entry. I had chosen the wrong category while submitting the game.