Apple Harvester by rhewid

[raw]
made by rhewid for Ludum Dare 52 (COMPO)

Apple Harvester

Controls:

LEFT: A RIGHT: D SPRINT: SHIFT!

Description

In this game you need to catch and gather as many apples as you can!

Fill up your cascet and bring it to the apple crates located on the edges of the map. You get bonus points for delivering a full cascet. Catching apples midair grants also a bonus. You can sprint, you recover sprintenergy slowly as you walk or quicker by standing still. Worms will try to eat your apples. Run over them to squish them! Will you be able to beat my highscore of 685?

highscore.png

Ratings

Overall 165th 3.481⭐ 29🧑‍⚖️
Fun 112th 3.589⭐ 30🧑‍⚖️
Innovation 290th 2.75⭐ 30🧑‍⚖️
Theme 117th 3.875⭐ 30🧑‍⚖️
Graphics 164th 3.518⭐ 30🧑‍⚖️
Audio 198th 3⭐ 29🧑‍⚖️
Humor 98th 3.212⭐ 28🧑‍⚖️
Mood 135th 3.426⭐ 29🧑‍⚖️
Given 20🗳️ 35🗨️

Feedback

Vasco Freitas
08. Jan 2023 · 21:45 UTC
This is pretty neat! I got a highscore of 941. The graphics are great. I feel like the crates are a bit too far from the center, and/or the movement a bit too slow, for my taste at least. It would have more longevity if there were more levels, that are shorter with increasing difficulty. But this is a game jam and there's sometimes not enough time. Great job!
connorwmackay
08. Jan 2023 · 22:15 UTC
I got a highscore of 736. The pixel art looks really good, I like the concept. Only thing I would improve is the sprint, it felt a bit weird, but overall I really like it
adam-gould
09. Jan 2023 · 10:17 UTC
I got 812. A fun game! I definitely enjoyed the fact that you got double points for catching them mid-air, it kept each "throw" exciting. The game does get a little samey after a while, but I would imagine that's just a consequence of the time limit - overall a nicely done and polished little game!
simsax
09. Jan 2023 · 10:21 UTC
I got 879. I like the old school vibe, only thing I would have preferred is having the crate visually filling up in the game and not just in the UI
Vigneshwar
09. Jan 2023 · 10:23 UTC
This is pretty neat!
FoggyDude
09. Jan 2023 · 10:27 UTC
I got a score of 1124. Neat little arcadey game, loved the use of different effects on text and the graphics were great too!
LDJam user 258850
09. Jan 2023 · 12:13 UTC
I can get over 900, over 1000 is insane! love the cute worms ^^
caranha
09. Jan 2023 · 13:27 UTC
Thank you for the game, @rhewid!

It felt really fun to run around to pick up the apples! The pixel graphics of the apples and trees was nice too, and the characters talking during the game was a nice touch!

The music felt a little bit too quiet, and maybe more sound effects would have been cool?

My high score was 876.
r00gaL
09. Jan 2023 · 22:29 UTC
I watched it on stream and i am impressed! Great job!
Avi
09. Jan 2023 · 22:34 UTC
Lol my score doesnt quite come close to the high score ~ 800
Andreadbx
09. Jan 2023 · 23:31 UTC
Did the highscore on stream with a new groundbreaking technique 10/10
LDJam user 314356
10. Jan 2023 · 03:37 UTC
Fun little game. Probably not the best way to harvest apples though.

Graphics are well done, but some parts of it (like GUI) could be better (though it's The Compo, so understandable).

Also funny texts, good touch!
Kosmi
10. Jan 2023 · 14:09 UTC
I got a score of 1065! i have gota lot of fun! thank you so match!
TRUEchips
10. Jan 2023 · 15:08 UTC
I beat your high score! Yay! (very barely)

![Przechwytywanie.PNG](///raw/641/b3/z/55e83.png)
thejan14
10. Jan 2023 · 15:21 UTC
I saw a streamer playing your game and thought I can do better - apparently not ;D

Simple but very well made and super cute, amazing work!
![Screenshot 2023-01-10 161644.png](///raw/496/d4/z/55e8d.png)
evil23
11. Jan 2023 · 20:12 UTC
Great effort, considering you didn't use any engine! I especially liked the animations. Good job!
CalicoSpartan
11. Jan 2023 · 20:32 UTC
Great game! I agree with what was said about the sprinting feeling a little weird. It may have to do with how quickly the movement speed changes. My high score was 942
LDJam user 320570
14. Jan 2023 · 01:56 UTC
I really like the art here! The gameplay is simple but very addicting. The worm mechanic is a nice touch as well as the text popups that react to what you're doing. No issues here, just simple fun. Nice work!
WaightGamer
14. Jan 2023 · 11:17 UTC
This was a cool game with nice graphics. For a time based score game the best is to have 30 seconds of gameplay to advice multiple runs. Maby have the cascet of the player also have it filled in like the one from the ui so u just have to focus on the game. Overall nice game with fun mechanics. 2 minutes is to long it gets boring at the end. 30 sec is great. This feedback can be taken with a grain of salt. Peace
Adam Konig
15. Jan 2023 · 20:21 UTC
Very solid entry. Simple and intuitive mechanics and bug free! I think accidentally catching bad apples could have been more punishing as ultimately if I just sprinted across the screen I wouldn't lose too many points from accidentally catching a bad apple. Great work!

![Screenshot 2023-01-15 122031.png](///raw/b97/72/z/567ed.png)
Echo GameWorks
15. Jan 2023 · 21:42 UTC
748! Great little game. I liked the rainbow text and the variations on what is thrown. Awesome work!
KeichiTS
16. Jan 2023 · 02:56 UTC
Very solid gameplay and nice graphics!

Good work!
lfreinoso
16. Jan 2023 · 17:27 UTC
Simple and complete game, the information could be less centered on the HUD, you could make the basket full of fruits, that is, fill it up as you get more fruit (the basket on the character's head), the character will indicate with colored letters that it is full (as it already is) in the game), providing visual feedback instead of text, I think this would make the game look even better. But I loved the graphics, the mechanics worked entirely, it complied with JAM.

Check out my game: https://ldjam.com/events/ludum-dare/52/space-harvest
Itskdog
20. Jan 2023 · 01:51 UTC
Fun arcade game. I liked the sprite work and animation. Maybe you could add little indicators of where he will throw the fruit before he throws them. That way it wouldn't feel too random maybe. Good job!
benskca
21. Jan 2023 · 15:29 UTC
I got 1152 :sunglasses:

This was fun and the game feels super polished, the art looks lovely and the animation on stuff like the rotten apples is great.

If you want to keep working on this post jam I think there's great scope here to make the game more complicated, with maybe more obstacles on the ground or more player mechanics.
burnedkirby
27. Jan 2023 · 03:42 UTC
Neat game, I like how well animated it is. I did not encounter any bugs (except squashing worms), but the audio was a bit too quiet. Nice work!