Octo Garden by AppoxGames

Help our clumsy octopus plant his garden! You plant seeds when dashing (spacebar), and by touching them with one of your arms, you make them grow until you finally harvest them. Different flowers have different effects when harvested, and they can trigger each other harvests as well!
The entire game is made with Unitys custom circle and square sprites.
Thank you for playing, and let me know what you think!
| Link | https://appox.itch.io/octo-garden |
| Link | https://drive.google.com/drive/folders/11H079cOywvE0D7tMcj_0iAoWycrUkvSq?usp=sharing |
| Original URL | https://ldjam.com/events/ludum-dare/52/octo-garden |
Ratings
| Overall | 146th | 3.525⭐ | 22🧑⚖️ |
| Fun | 190th | 3.275⭐ | 22🧑⚖️ |
| Innovation | 71th | 3.725⭐ | 22🧑⚖️ |
| Theme | 171th | 3.675⭐ | 22🧑⚖️ |
| Graphics | 111th | 3.8⭐ | 22🧑⚖️ |
| Audio | 218th | 2.9⭐ | 22🧑⚖️ |
| Humor | 157th | 2.75⭐ | 22🧑⚖️ |
| Mood | 206th | 3.15⭐ | 22🧑⚖️ |
| Given | 25🗳️ | 16🗨️ |
I had trouble connecting to the seeds sometimes, and I wasn't sure if w/s was working at first since the guy moves so slow
I also flew off the screen by accident, whoops
Spamming spacebar and rotating for huge combos is extremely satisfying. Just wish there was more to the sea you could explore. Nice work!
Big lesson I learned is to test out the web version in the browser instead of the game engine next time.
Thank you for the feedback!
Really liked the animations!
I really like how you manage to make each Ludum Dare entry with minimal art, but still make it look very pleasing. The polish is also superb. Now you only to add some upgrades, puzzle-like levels and it will be rather nice zen-like game.
My only concern though, that regular non-space movement should be a little stronger? Or at least the turn rate. Currently it's very easy to make mess on the screen, and get eaten/exploded.
Yeah... Not much more ideas on what to comment :sweat_smile: More various spawnable items maybe? Oh, or some kind of corridor, and you have to spawn exploding blobs to advance, while avoiding eels.. :thinking: