Veggie Tamer by clyde
Veggie Tamer is a monster taming game where instead of capturing the monsters you have to defeat them to gather seeds and then grow them on arable land.

- Z = Watering Can to water planted seeds
- X = Plant a random seed from your inventory
- C = Reap a plant and add it to your party
- Enter = Pause and view seed inventory
NOTE: You might have to click on the game view for it to start? Seems to be a new thing at least in Chrome
How to add veggie monsters to your party:
- Defeat a veggie monster to get seeds
- Press X in the wavy ground tiles (fertile land) area to plant seeds
- Press Z to use your watering can on the seeds and spawn a "tame" veggie
- Step a little close and press C to harvest the plant
- When you next enter a battle you can check the "Party" menu to switch to that veggie
Caveats: - Seeds tossed on non arable tiles will be lost :( - If your party is full, reaping a plant will still make it disappear but won't add it to your party - Your current seeds can be viewed on the pause menu, seeds will be planted in the order you see on the inventory screen
There is no story so you can just have fun wandering, battling, and collecting these rambunctious plants. There are 11 different kinds to encounter!
Veggie Tamer was developed for the GameTank open source console, but you can play it on the web emulator.
Existing GameTank game Accursed Fiend was used as a base engine with all assets stripped out.
TOOLS USED: - cc65 compiler - NodeJS for build scripts - Aseprite for graphics - FLStudio as overkill midi editor - GameTank Emulator to let you play it on web and PC
LAST MINUTE BUGFIXES: - The planted seed cache for the current map wasn't clearing between rooms which would have eventually blocked the growth of veggies. - Random seed selection was crashing when planting seeds so now it plants seeds from your pocket in lowest type number first - Party selection wasn't appearing as intended after player veggie KO - Undersized mob pool meant that if you planted more than one veggie the first ones might disappear so that was increased - Party veggie was getting resurrected after KO accidentally
| Play in browser! | https://clydeshaffer.com/builds/GameTankEmulator/wasm/?rom=harvest.gtr |
| GameTank ROM | https://clydeshaffer.com/builds/GameTankEmulator/roms/harvest.gtr |
| Game source | https://github.com/clydeshaffer/HarvestGT |
| Original URL | https://ldjam.com/events/ludum-dare/52/veggie-tamer |
Ratings
| Overall | 193th | 3.37⭐ | 25🧑⚖️ |
| Fun | 203th | 3.239⭐ | 25🧑⚖️ |
| Innovation | 174th | 3.304⭐ | 25🧑⚖️ |
| Theme | 100th | 3.935⭐ | 25🧑⚖️ |
| Graphics | 204th | 3.37⭐ | 25🧑⚖️ |
| Audio | 167th | 3.159⭐ | 24🧑⚖️ |
| Humor | 87th | 3.304⭐ | 25🧑⚖️ |
| Mood | 163th | 3.295⭐ | 24🧑⚖️ |
| Given | 29🗳️ | 29🗨️ |
Feel very cosy to feel some Pokemon mood back ❤️
Another ability I'd want to add is for Carrot to turn into Cacarrot for a stat boost but for now they're just separate monsters.
Nice job with this game!
The "Skill" button was an idea added because I thought it'd be funny for the Corn to have a move called Stalk and for Grapes to have a Wrath move but it got cut for time. :P
@orion-black SOUNDS like the emulator isn't getting frames when untabbed, maybe an alternate timing method is needed. Thanks for the feedback!
@andidebob The seed throwing action requires having seeds in your inventory, but it could be represented a lot better in the UI. That'll go in the post-jam improved version. Thanks!
Worked pretty well. Only technical issue I came across was the sound seizing if I clicked off the tab. Controls were simple, and I'm fairly sure I caught them all.
My one preferential issue was that the pitch of the second, overlaying, sound track was driving me a bit nutty by the end.