EarthWorm Bob by Senso
Story:
- Earthworm Bob has to save the carrots for a few minutes until harvest. All bugs want to eat the delicious carrots so kill them.
Controlls:
- Click to change the angle, and hold to boost.
- Make noise in ground the mole will come.
- To mutch in the air and a crow will get you.
Game Tips:
- Sound trigger on enemy spawn.
- Allert on where the attack is.
- Eat white worm for boost up.
- Eat smal fly to reduce the crow attack
- Eat larva to reduce mole attack
Tools:
- Construct 3
- Fresco
- Audacity (own voice)
- Chrome music lab
*bug fix audio jam
Ratings
| Overall | 93th | 3.707⭐ | 31🧑⚖️ |
| Fun | 81th | 3.69⭐ | 31🧑⚖️ |
| Innovation | 182th | 3.259⭐ | 31🧑⚖️ |
| Theme | 235th | 3.345⭐ | 31🧑⚖️ |
| Graphics | 185th | 3.448⭐ | 31🧑⚖️ |
| Audio | 55th | 3.81⭐ | 31🧑⚖️ |
| Humor | 20th | 3.983⭐ | 31🧑⚖️ |
| Mood | 138th | 3.414⭐ | 31🧑⚖️ |
| Given | 23🗳️ | 40🗨️ |
Thank you for the revieuw.
Never thought I could make them on a later age.
Thank you for playing and takeling the time to weight me a revieuw.
Thanks for the revieuw
Then the red dots give you an indication where the attacker(bug) is .
I had missed the red dots for the top part alerts initially, so I thought there was another carrot on the side of the screen that was being attacked. The wincing carrot (which is a cute touch btw) helped me figure out that wasn't the case. Maybe larger red dots for the top part or centering the alert on the attacked carrot would be helpful? Honestly, might be reaching for a suggestion but it's the best I could think of. I really enjoyed this :D`
Ty for the feedback.
Great game!!!
Cool graphics, cool speech-sfx.
Very funny.
Very nice/ fluid controls.
I would have liked the camera a little bit zoomed out.
Too difficult (first level?).
Congratulations for the big, fun game!
Means a lot to me you like it , thank you

It was fun! Jumping out of the ground felt good, reminded me of certain old Flash games that I haven't thought about in a long, long time. Agree with others about the cluttered UI and being zoomed in a bit too much, but it wasn't anything I couldn't get over. I also liked the mole and bird mechanics, having to be careful about how much time you spend doing what. Well done!