Hard Hat Harvest by Grif_in
https://dgriffin.itch.io/hard-hat-harvest
Direct the Blobbies to work together to harvest raw materials, manufacture components, and then deliver their finished hats to the depot before it’s too late! Build the Little Hat Factory to hire Blobbies and outfit them with their own hats so they can get to work. Blobbies like to deliver to the place closest to them, depending on what they’re holding, so they’ll need close supervision. Some buildings may need to be relocated to allow the Blobbies to work effectively. Each successful delivery resets the clock and a new order comes in, but the delivery window decreases each time. See how long you can keep up!
If gameplay feels a little slow or fast, adjust the play speed to either get the Blobbies movin’ faster, pause the clock, or to slow ‘em down so nobody gets dizzy. Music volume can also be adjusted in the menu.
For better performance, use a native build rather than the web version. If running in browser, runs best in chrome/chromium. In the web version, there may be some audio stuttering at low frame rates.
All assets were created for, and after the start of the game jam.
https://github.com/DGriffin91/LudumDare52
Collaboratively made by Griffin & Surreal
Original music by Griffin.

| Link | https://dgriffin.itch.io/hard-hat-harvest |
| Original URL | https://ldjam.com/events/ludum-dare/52/hard-hat-harvest |
Ratings
| Overall | 487th | 3.375⭐ | 22🧑⚖️ |
| Fun | 516th | 3.175⭐ | 22🧑⚖️ |
| Innovation | 545th | 3.075⭐ | 22🧑⚖️ |
| Theme | 415th | 3.7⭐ | 22🧑⚖️ |
| Graphics | 225th | 4⭐ | 22🧑⚖️ |
| Humor | 672th | 1.9⭐ | 17🧑⚖️ |
| Mood | 371th | 3.5⭐ | 21🧑⚖️ |
| Given | 19🗳️ | 11🗨️ |
Good stuff :8ball:
I don't understand the first comment about performance, it ran like butter on my end and there's also a downloadable executable.
The first minutes of gameplay is a bit rough to grasp, but then when I understood that the little blobs are the workers and that there are ressources and factories I knew what to do. Great job guys, this is very on par with the theme!
Edit: oops i don't know how i made those extra comments, my bad!
A neat automation game. I thought that the method of directing the blobbies (telling them what resource to pick up and then having them try to fill any/all buildings that call for that resource) was really interesting. Felt rather unique!
Big fan of Factorio and the like, so I really like seeing entries like this. Great work! :)
I'd say a hundred million in each pile is way more than enough resources to play with so not sure why you'd need many piles of them (perhaps later in the game?) This was very good :)
Took me a while to understand how it works, but then it ticked and it was all bliss!!
Very nice!
Great job!