Power Lich by rattower
You are a lich!
Destroy the living and their castle!
Left Mouse: Attack/Move
Right Mouse: Resurrect/Skeleton Attack
Middle Mouse: Cancel Attack
UPDATE (24.08.2015, 15:00)
* Fixed a tiny bug that let various players (probably with faster PCs than mine) glitch through walls.
* Fixed a small player control bug
* Added a line to game instructions
UPDATE (24.08.2015, 23:15)
* Fixed the bug that ACTUALLY caused the wall glitching. It was rather a flaw in the level design though. A classic corner/collider glitch... I think... I hope... fingers crossed.
UPDATE (25.08.2015, 2:30)
* Added downloads for Windows/Mac OS/Linux
Destroy the living and their castle!
Left Mouse: Attack/Move
Right Mouse: Resurrect/Skeleton Attack
Middle Mouse: Cancel Attack
UPDATE (24.08.2015, 15:00)
* Fixed a tiny bug that let various players (probably with faster PCs than mine) glitch through walls.
* Fixed a small player control bug
* Added a line to game instructions
UPDATE (24.08.2015, 23:15)
* Fixed the bug that ACTUALLY caused the wall glitching. It was rather a flaw in the level design though. A classic corner/collider glitch... I think... I hope... fingers crossed.
UPDATE (25.08.2015, 2:30)
* Added downloads for Windows/Mac OS/Linux
Ratings
| Coolness | 100% | 1 |
| Overall | 3.46 | 231 |
| Audio | 2.42 | 575 |
| Fun | 3.54 | 153 |
| Graphics | 3.49 | 258 |
| Humor | 2.57 | 527 |
| Innovation | 3.16 | 368 |
| Mood | 3.03 | 440 |
| Theme | 3.70 | 263 |
Aside from that over all like in all (graphic, sounds, gameplay). I would probably preffer to move using wsad.
Big like for burning houses - Really nice effect.
Hi,
Right clicking enemies orders your skeletons to attack them.
That's really weird. Can you tell me where you glitched through?
Thanks man! You can call your skeletons back by clicking with the middle mouse button.
The graphic is clean and nice and the audio well suited!
The game is also a little difficult to beat! Well done! :D
Great job! :)
It took me a bit to figure out that you can order skeletons to attack but when I did it got way more fun.
The low poly art is pretty cool.
What we liked:
Having a big hoard of skeletons follow you around is really fun, and it was nice to be able to direct them where to attack. The art style was nice and the objectives (kill all the things) were clear from the start.
What could be improved:
It wasn't entirely clear how to direct the skellies to attack. Once I worked that out the game was really really easy. Fun, but very short. A bit of music would have really added some atmosphere to the game and the sounds were limited but worked well enough in the game.
Actually reaction from zombie would have been cool in order to avoid mass murder by a poor soldier.
Could be more fun with archer and other kind of zombie, skeleton, and also upgrade for creature by choice or automatically with xp point when they fight.
It lack of screams and war sound great.
A few attack FX and some basic animations you could make a nice game from this, you got a good solid base to something bigger.
Well done.
-CH
My main complaint would be the lack of some features like pathfinding for the skeletons and enemies and more enemy variety but that is understandable considering the time frame, the game obviously has a lot of potential to be expanded.
I dig the art style. It would be nice if the skeletons had a little autonomy or it was more clear that the skeletons were attacking something and not just standing around. Was there a point to burning down the houses, or was it just cool to do?