Adorable Armageddon by deppong

[raw]
made by deppong for Ludum Dare 52 (JAM)

Adorable Armageddon

The Adorable Armageddon is here! Spend stuffing to build your pillow forts to defend! Click on their corpses to harvest the organs of your enemies, then click on your towers and drop them into the slot to harness the awesome power of plushy organs. The menu to purchase towers is on the right. Good Luck! :heart: :bear:

example.png

Update 1.01: minor bugfixes and balance. (game should be significantly harder now :smiling_imp: )

Update 1.02: that bugfix was a bug-maker, I misread the code and made a number negative when it should have been a decimal :P, also a typo fix- and linux and webgl verions

Update 1.03: i'm stupid, made number small when number should be big, also null ref fix

Ratings

Overall 564th 3.25⭐ 24🧑‍⚖️
Fun 440th 3.318⭐ 24🧑‍⚖️
Innovation 620th 2.909⭐ 24🧑‍⚖️
Theme 464th 3.619⭐ 23🧑‍⚖️
Graphics 586th 3.159⭐ 24🧑‍⚖️
Humor 303th 3.167⭐ 23🧑‍⚖️
Mood 491th 3.31⭐ 23🧑‍⚖️
Given 15🗳️ 29🗨️

Feedback

LDJam user 245646
09. Jan 2023 · 21:36 UTC
Pretty cute :)
MistaGiggles
09. Jan 2023 · 21:41 UTC
Great spin on the theme, love the idea of harvesting powerups from stuffed toys.
I had a lot of fun building my defences up, but I think I may have broken the game a little.
The multishot + extra damage updates on towers next to the spawn is a little OP, and I've been running the game at full speed for the past 5 minutes and nothing is getting past :)
Really like the art too, great job!
LordMiji
09. Jan 2023 · 21:45 UTC
What an incredible mechanic, and so far this is the best "Harvest" game that I have reviewed - WELL DONE!. It would benefit from a bit more info (ingame tutorials) on how to harvest/upgrade your towers. Oh, i would also love to see the towers themselves show some kind of indication that it has been 'upgraded'.

Overall, AWESOME work!
Dagostino Audio
09. Jan 2023 · 21:48 UTC
Really cute idea and I love the gameplay of the tower defense. Wish there were harder waves as I got going i really didnt have to make more towers or anything to never lose a life!
MKRaw
09. Jan 2023 · 22:13 UTC
Destroying those animals felt so satisfying, I think the game need balancing because I'm super overpowered
GhastlyMicrowave
09. Jan 2023 · 23:00 UTC
hi
GhastlyMicrowave
10. Jan 2023 · 01:43 UTC
mb update made the heart buffed instead of nerfed lol, fixing now
LDJam user 233347
10. Jan 2023 · 20:20 UTC
Enjoyable game, though I thought it was quite easy. Love it though
Yubs
10. Jan 2023 · 20:43 UTC
Cute game! The heart upgrade seems a little good lol, super fun!!
GhastlyMicrowave
10. Jan 2023 · 21:01 UTC
it is :weary: I made number bad, rebuilding update 3 :P
Paul_viu
10. Jan 2023 · 23:08 UTC
Very nice game ! super intuitive I especially like the music that fits well in the atmosphere of the game. GG ;)
D3kryption
10. Jan 2023 · 23:55 UTC
Such an adorable game. The music fits in very nicely. Not sure why you had to go and make it harder :P But I like it! nice work :D
The-Vecter
11. Jan 2023 · 00:04 UTC
Really fun game!

It does have a weird difficulty curve with the game becoming easier over time. Also, the number of organs that drop becomes really high after a few rounds, so maybe have the number of organs drop decrease over time?

Apart from that I really enjoyed the game!
chompdev
11. Jan 2023 · 01:22 UTC
Definitely a very cute game with a great mix of music, art, and sound effects! Would love to see you expand this after the jam and turn it into a real game. I think the plush animals exploding into stuffing and cute upgrades could make for a really relaxing and cute tower defense game that no one's really done before. I also really like that ability to collect upgrades directly from enemies and slot them into the tower primary/secondary slots, kind of like an RPG character gear system. I'm not sure if that's been done before in other TD games, but it's the first time I've seen it and it's smart!
GhastlyMicrowave
11. Jan 2023 · 18:03 UTC
@chompdev that's exactly what we intend to do, look out for steam in a few months :smirk:
GhastlyMicrowave
11. Jan 2023 · 18:04 UTC
for my personal inspiration to the team I looked at Gemcraft which has a similar but different mechanic where you have empty towers and a bunch of gems you can upgrade and combine for effects to be put into towers.
GhastlyMicrowave
11. Jan 2023 · 18:05 UTC
@the-vecter yeah... not quite sure how to deal w that, maybe something like a limited inventory or make organs just disappear over time, or even sell/auto sell. Bunch of ideas for the post-jam version
GhastlyMicrowave
11. Jan 2023 · 18:08 UTC
@d3kryption the difficulty is really weird rn. Not exactly sure how to balance it- def going to add the ability to modify difficulty but earlier versions were just *way* too easy. I think our difficulty is ok right now but it scales hard enough that you'll have to game over at some point... I hope.
pazzi
12. Jan 2023 · 08:57 UTC
This is so adorable!! I love this take on the harvest theme- I've set up an auto-harvesting factory in the entrance xD
Awesome game!
SmelJey
13. Jan 2023 · 15:03 UTC
Game is fun and visuals are nice, yet it is a bit unbalanced. It's quite hard to lose (at least during the first ten minutes)
AbsoluteTundra
14. Jan 2023 · 10:55 UTC
Fun little game, I had some trouble at the beginning my tower was to slow to defeat all of the enemies and no resources to buy a new one. After I had it enough money/resources for more towers the game became to easy. Updrading tower is a fun a idea but sometimes I had a lot of pickups on screen and dragging and dropping them on towers didn't always work. Music is nice :)
Justine Olshan
14. Jan 2023 · 18:18 UTC
Fun and cute game! I really enjoyed the visuals and music and thought it was an interesting and unexpected spin on tower defense.

I think it would be cool if you could sell some of the organs you get to maybe buy different powerups. I wasn't sure if the different animals had different weaknesses/strengths, but that could be another way to add difficulty and strategy to the game.
LDJam user 276121
14. Jan 2023 · 22:08 UTC
Neat, and the execution works well! I did feel like I'd trivialised things a little bit too early but it does ramp up over time. The interface for slotting the organs in to the forts was a little obscure to me.
GhastlyMicrowave
16. Jan 2023 · 04:37 UTC
@hexyvexy ![image2.png](///raw/657/51/z/56844.png)![image.png](///raw/657/51/z/56845.png)

yeah, thought the same too, that's why the post jam version is gonna be much more verbose (these screenshots are old and a little buggy lol)
Lenan
19. Jan 2023 · 00:11 UTC
Interesting concept and take on a tower defense. It gets hectic very fast and sfx got way too loud for some reason. Overall cool game
LDJam user 299757
27. Jan 2023 · 02:01 UTC
Love the music and art! Amazing job!