Veggie Clash by barce

[raw]
made by barce for Ludum Dare 52 (JAM)

https://youtu.be/8yKjEUmDOEY

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Goal

A new Harvest Festival is here but this time is not the same as always. Some weird-magical fertilizer is making everything harvest sooner. Apparently it has some boost effect if you overload plants with it, oh and also make them alive. Use them to fight other farmers in order to become the last standing farmer in this Harvest Festival.

You need to make it to the end of the Harvest Festival by defeating every farmer. You will win their best card if you manage to beat them. Tip: You can mouse-over elements to know what they do.

Credits

  • Joaquin Volonte - Code
  • Vincent Silva - Code/Game Design
  • Bruno Arce - Code/Game Design
  • Maru Silveira - Art
  • Mattia Ermolli - Art
  • Ignacio Kaliman - Art
  • Santi Ramos - Music & SFX

Ratings

Overall 363th 3.556⭐ 20🧑‍⚖️
Fun 477th 3.25⭐ 20🧑‍⚖️
Innovation 415th 3.278⭐ 20🧑‍⚖️
Theme 604th 3.368⭐ 21🧑‍⚖️
Graphics 65th 4.395⭐ 21🧑‍⚖️
Audio 257th 3.474⭐ 21🧑‍⚖️
Humor 233th 3.333⭐ 20🧑‍⚖️
Mood 496th 3.306⭐ 20🧑‍⚖️
Given 27🗳️ 9🗨️

Feedback

Chiranjiv
09. Jan 2023 · 21:22 UTC
I couldn't figure out how to play this game.
🎤 barce
09. Jan 2023 · 21:44 UTC
@chiranjiv Hey! Sorry to hear that :( the idea is to drag and drop the cards on your hand to the field, after that, you need to give them fertilizer in order to activate them. We will try to upload a gameplay video later in case it would help. Thanks for your feedback!
LDJam user 315574
10. Jan 2023 · 05:17 UTC
Nice work, and great graphics. It took me a while to realize if you drag the card quickly it doesn't keep up with the mouse pointer so I would drag the card to the field, but by that time my mouse was outside of the area so it wouldn't drop the card. You need to drag the cards slowly, or drop when your mouse is over the field, not the card.
pikkufighter
12. Jan 2023 · 13:14 UTC
Quite tricky to get into, but after a few turns I managed to win!
LDJam user 262142
12. Jan 2023 · 13:16 UTC
i like the character designs but the carrot's 3d model blocks the view of the attack button ALSO i wish there was a way to remove your own cards from the board or replace them because... in second stage i ended up with damage 0 cards... and the bot also only had damage 0 cards so we ended up stuck :(
pepnou
12. Jan 2023 · 13:18 UTC
Nice game. The art style is awesome and the control are mostly intuitive (though i didnt understood that you could keep adding fertilizer to boost plants the first time). Music is great. The only problem is ... gameplay ...
The AI is too dumb and there is 0 strategy, after the first match i played the exact same way to win the 4 other match: place one tomato, put fertilizer on it 3 turns, it now deals 10 damage, 2 shot the opponent.
The only thing laking is more card and a better AI, two things that take lots of time, so i wont minf too much for a game jame ^^

Great game overall!
DeathBySnail
12. Jan 2023 · 13:19 UTC
A card game! awesome. Love the visuals and the veggie models + card names are inspired. I did have trouble with the placing of cards down, it didn't feel like the mouse cursor position and the ui were in sync. But I did figure it out and beat my way through some farmers!

I think the only thing I'd change would be to make the veggies auto attack, as it was difficult to figure out I had to click attack manually. Great idea tough and well executed!
hmrpf
12. Jan 2023 · 13:21 UTC
Nice work ! It worked perfectly for me, and the idea of the fertilizer is pretty clever. I would like more stuff build around that, as the five fights was pretty straight forward (or maybe like hearthstone it's the mechanic of only one character idk). I always took smaller 0/2 and add the max fertilizer I could before being under attack and then crush my opponent in two rounds. But ! I can really see how this could work out with some minor changes. Great job in so little time !
DJTequila
12. Jan 2023 · 13:49 UTC
Having played Hearthstone back in the day, I think I got the hang of this game pretty quickly. Neat idea, cool art, and the game had some interesting strategy. I think particle effects could go a long way in making some actions clearer. Big actions like "going face" should have big sounds/visuals.
froissant
12. Jan 2023 · 13:54 UTC
I love card games, so it was a good surprise. Took me some time to figure out a good strategy for the vegetables but once I got the hang of it I enjoyed fighting the other farmers. It would have been great to be able to continue playing after 3 victories :smile:
JuanRod707
19. Jan 2023 · 09:42 UTC
Other than some UI bugs, great game. Very good visuals and art direction in general! Amazing work for the time constrain.
Itskdog
22. Jan 2023 · 22:07 UTC
Good card battle game. Had to figure it out a little, but enjoyed it. The art is very good. A few UI issues but nothing terrible.
Flying Dog Fish
22. Jan 2023 · 23:10 UTC
Pretty game! It's not very hard once you figure out how to play.
LDJam user 174638
23. Jan 2023 · 10:30 UTC
Wow love the art andfeeling of the game also it's so polish congratulation !
I got some goofy-heartstone vibes :D
jk5000
25. Jan 2023 · 08:23 UTC
I have no idea how to play this, but I liked the visuals and the music.
arron-fowler
25. Jan 2023 · 08:52 UTC
It took a while to understand the game loop. I missed that you have to manually prompt attacks. The look of it is great and with a little more juice and handholding in the mechanics side of things would really elevate the experience. Solid entry. Kudos