Mermaid Treasure Quest by gamerjenn
Use the arrow keys to move. Swim over treasure chests to collect ("harvest") them and swim near fish if you want to see what they have to say.
Note: The current WebGL build has been tested in Firefox and Edge and it works, but has a slight delay with a blank screen when first loading.
| Unity WebGL | https://gamejolt.com/games/Mermaid/778048 |
| Original URL | https://ldjam.com/events/ludum-dare/52/mermaid-treasure-quest |
Ratings
| Overall | 759th | 2.762⭐ | 23🧑⚖️ |
| Fun | 791th | 2.333⭐ | 23🧑⚖️ |
| Innovation | 821th | 1.947⭐ | 21🧑⚖️ |
| Theme | 786th | 2.6⭐ | 22🧑⚖️ |
| Graphics | 551th | 3.283⭐ | 25🧑⚖️ |
| Humor | 620th | 2.233⭐ | 17🧑⚖️ |
| Mood | 619th | 3.05⭐ | 22🧑⚖️ |
| Given | 30🗳️ | 14🗨️ |
One thing I noticed - the collision for the treasure chests weren't consistent. Sometimes I was hitting them a bit further away, and sometime I was clipping them, but didn't get a score for it.
It played fine, and I didn't run into any issues.
Even for a jam game, it is very short and simple, so it doesn't feel like much of a challenge. If you're planning to make a longer version: some kind of obstacles, traps, or enemies to avoid would probably make nice variations. Maybe one of the fish could have a hint on how to get around them?

I think the speech bubbles / boxes of the fish acted as obstacles, which kinda confused me.