Intake Outake by HackTrout

[raw]
made by HackTrout for Ludum Dare 52 (JAM)

How to Play

Controls

The four rows of plots each correspond to a key on your keyboard:

  • QWERTY Keyboards:
    • 1st Row: 1 | 2 | ... | 9 | 0
    • 2nd Row: Q | W | ... | O | P
    • 3rd Row: A | S | ... | K | L
    • 4th Row: Z | X | ... | N | M
  • AZERTY Keyboards:
    • 1st Row: 1 | 2 | ... | 9 | 0
    • 2nd Row: A | Z | ... | O | P
    • 3rd Row: Q | S | ... | L | M
    • 4th Row: W | X | ... | N | ?
  • QWERTZ Keyboards:
    • 1st Row: 1 | 2 | ... | 9 | 0
    • 2nd Row: Q | W | ... | O | P
    • 3rd Row: A | S | ... | K | L
    • 4th Row: Y | X | ... | N | M

To harvest a plot, hold down the corresponding key for that plot.

Tips

  • To make sure the feed meter at the top doesn't run out, try harvesting multiple crops at the same time.
  • Crops go through 4 stages: Premature, Mature, Peak Maturity and Rotten.
  • You won't get anything useful out of Premature or Rotten crops.
  • Crops at Peak Maturity ought to fill that meter real quick!

Credits

Sound FX

Music

"Enchanted Valley" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/

Changelog

10/01/2023, 10:51 : - Fixed a bug where your input would be locked for the rest of the round. - Made labels for keys clearer. - Fixed a bug where wrong crop filled the third meter.

Ratings

Overall 69th 4.023⭐ 24🧑‍⚖️
Fun 143th 3.848⭐ 25🧑‍⚖️
Innovation 7th 4.435⭐ 25🧑‍⚖️
Theme 8th 4.568⭐ 24🧑‍⚖️
Graphics 128th 4.227⭐ 24🧑‍⚖️
Mood 101th 4.022⭐ 25🧑‍⚖️
Given 15🗳️ 17🗨️

Feedback

anoushcat
09. Jan 2023 · 23:20 UTC
Wow, nice game! The idea is original and well executed, nice take on the theme!
I had a bit of trouble with finding the right keys at first but with some practice, it felt a bit more intuitive.
Great job!
ImInSoftware
10. Jan 2023 · 06:20 UTC
Cool game, it looks really nice and is well polished! I'm pretty bad at it though :P
HypernoodleJon
10. Jan 2023 · 08:33 UTC
really lovely pixel art work, and I can tell that a lot of focus went in on juice, visual style, and mood. using the whole keyboard is a really cool concept, this could really be an incredible game for training your typing skills. Lovely music too, I've had it in the background as I'm typing this and it's quite soothing :smile:
Nougato
10. Jan 2023 · 08:41 UTC
Nice concept! I can't 'harvest the plants on the first try 😂, very good sound ambiance and beautiful pixel art!
Tvorojok
10. Jan 2023 · 15:01 UTC
Cool idea! I was constantly confused and counting the buttons, it was very funny
Gr3yps
10. Jan 2023 · 15:04 UTC
I think you should probably keep what key to press over the farms if you wanted it to be a typing game.
If that isnt a priority though it seems great!
Zakku
10. Jan 2023 · 15:04 UTC
Today I learned that I don't know the keys on my keayboard. Thank you. ahah great idea and great execution ! Love it
Yamzho
10. Jan 2023 · 15:06 UTC
Very simple and yet original idea !
The amount of polish you've put here is great !
Cute art, nice and relaxing music, enough juice, and, to be honest, I don't see that many games that implements multi-language keyboard support !
Two words : WELL DONE !
juzdepeche
10. Jan 2023 · 15:22 UTC
Nice color palette, really beautiful colors. I'm a big fan of keyboard typing games and I had fun with this game.

The only negative point for me is the different colors for the plant states, for a colorblind like me, it was hard to tell the difference between the states, especially for the second type of plant. But I still managed to pull a 79 score hehe

+100 for supporting many keyboard type

Good job!!

![intakeoutake.PNG](///raw/3ca/d4/z/55e89.png)
Chum Chum
10. Jan 2023 · 15:25 UTC
Really cool! I love this mechanic!
Lila Pause
10. Jan 2023 · 15:27 UTC
Really cool idea and great execution! I don't know if it would have been better to keep the letters and numbers on the screen, but it was kind of funny to have to search for the right key at times.
avareii
10. Jan 2023 · 15:30 UTC
Can confirm that it would have been great to see the key labels in the game, as my touch-typing ability apparently doesn't respond to keyboard-shaped objects. However, in that case, it would also have been awesome to have a DVORAK layout available, which I take it is not very common.

The game itself was great - the pixel art looks great, the music matches well, and there's quite a bit of skill involved in not just locating the keys, but also timing keypresses to not interfere with each other.

I did extremely poorly the first two or three times, until I realised I had to allow plants to ripen prior to harvest. After I figured that out, things went a lot better :)

![img04.png](///raw/cf6/72/z/55e96.png)

(yes, I know plants ripening is described on the game page, I just can't read lol)
Yumepix
10. Jan 2023 · 16:00 UTC
Such a cool idea ! But unfortunatly I suck at this kind of games xD
Really nice atmostphre and graphics well done !
MelekTaus
10. Jan 2023 · 16:20 UTC
A self-explanatory, beautifully presented game. Wonderful!

As mentioned before, it would be more pleasant (maybe even optional) if the buttons remained faded in, but that's complaining on a high level.

Otherwise, I can't say much except that you've done an excellent job!
Wizorbe
10. Jan 2023 · 16:48 UTC
Surprisingly challenging. Though I believe just the coordination part can be hard enough, I'd like an option to leave the letters visible for longer. Good job, very creative despite its simplicity.
Dzugaru
10. Jan 2023 · 18:21 UTC
This game is real hardcore, hats off! Noticed nice tradeoffs when you have to get crops before Peak Maturity or you just lose the timer. Wondering if the multiplying probability is different for the Mature and Peak Maturity crops.
🎤 HackTrout
10. Jan 2023 · 18:54 UTC
@dzugaru Thanks for playing! The amount you get for mature crops are exactly half of the peak mature ones. Either way that amount is multiplied by a combo factor :)
zimny11
27. Jan 2023 · 20:48 UTC
Really awesome and unique idea for a game! It was fun to try it out :)