Moon Muenster by NuDawg
Moon Muenster
The Story:
The moon really is made of cheese, and inhabited by different factions of cheese beings. The ruling faction, the Swiss have made a financial pact with the earthlings, selling them as much cheese as they can eat. The other factions aren't at all happy with the deal, especially since it really only benefits the Swiss. In an act of rebellion, the leader of the non-swiss factions, called by earthlings the Moon Muenster, has captured several high ranking swiss members and is holding them hostage, demanding a new deal with earth. This has caused all pizza production on earth to seize, and in a uniform cry all earthlings demanded their governments send a rescue party. Bring it on says the Moon Muenster !!!
How To Play?
1. Your weapons are blocks and balls of cheese, of course.
2. Start the game off by selecting your configuration of weapons by clicking the question marks (?) in the weapons panel to view a menu of weaponized cheese options.
3. Once you've chosen all your weapons, clicking on the right most button in the weapons panel, the one that says "Start", will begin the game.
4. Each cheese weapon requires a certain amount of energy.
There are energy balls that come from the hands of the very tall alien statues. Clicking on these energy balls will add to your collective energy. You'll see your energy count grow in the right most button of the weapons panel, which now displays a "Build" icon.
5. Once you have enough energy to build a weapon, that weapon will "light up" to let you know you can build and add to your weapon crates. Positioning the mouse over the build button will show you which crate is the currently active crate. Which is where the weapon will be placed if you click on the build button. To change the current crate simply click on it or on the cannon which sits above it.
6. Weapons are shot from the cannons on the crates; select a crate BEFORE selecting a cheese weapon. Again, note, you select a cannon by clicking on it or on the top of the crate in which it sits.
6. Once you've added a cheese weapon to the cannon, press the Space bar to fire the weapon. Note, for now weapons come in packs of 3. In future versions they'll be many more configurations and packages.
7. Use the Up/Down arrow keys to change the angle of the cannon.
8. In the game you have a helper, he paces back and forth behind the cannons. Every so often he'll warn you of incoming enemy ships, letting you know which zone they will land in. If a weapon can be built at the time of his warning, he'll ask if you want him to ready the cannon. Just click on the bubble to have him do so.
Destroy the disgusting invading earthling astronauts before they tear down your fences and release your hostages.
Good luck and I hope you enjoy!!!
The Story:
The moon really is made of cheese, and inhabited by different factions of cheese beings. The ruling faction, the Swiss have made a financial pact with the earthlings, selling them as much cheese as they can eat. The other factions aren't at all happy with the deal, especially since it really only benefits the Swiss. In an act of rebellion, the leader of the non-swiss factions, called by earthlings the Moon Muenster, has captured several high ranking swiss members and is holding them hostage, demanding a new deal with earth. This has caused all pizza production on earth to seize, and in a uniform cry all earthlings demanded their governments send a rescue party. Bring it on says the Moon Muenster !!!
How To Play?
1. Your weapons are blocks and balls of cheese, of course.
2. Start the game off by selecting your configuration of weapons by clicking the question marks (?) in the weapons panel to view a menu of weaponized cheese options.
3. Once you've chosen all your weapons, clicking on the right most button in the weapons panel, the one that says "Start", will begin the game.
4. Each cheese weapon requires a certain amount of energy.
There are energy balls that come from the hands of the very tall alien statues. Clicking on these energy balls will add to your collective energy. You'll see your energy count grow in the right most button of the weapons panel, which now displays a "Build" icon.
5. Once you have enough energy to build a weapon, that weapon will "light up" to let you know you can build and add to your weapon crates. Positioning the mouse over the build button will show you which crate is the currently active crate. Which is where the weapon will be placed if you click on the build button. To change the current crate simply click on it or on the cannon which sits above it.
6. Weapons are shot from the cannons on the crates; select a crate BEFORE selecting a cheese weapon. Again, note, you select a cannon by clicking on it or on the top of the crate in which it sits.
6. Once you've added a cheese weapon to the cannon, press the Space bar to fire the weapon. Note, for now weapons come in packs of 3. In future versions they'll be many more configurations and packages.
7. Use the Up/Down arrow keys to change the angle of the cannon.
8. In the game you have a helper, he paces back and forth behind the cannons. Every so often he'll warn you of incoming enemy ships, letting you know which zone they will land in. If a weapon can be built at the time of his warning, he'll ask if you want him to ready the cannon. Just click on the bubble to have him do so.
Destroy the disgusting invading earthling astronauts before they tear down your fences and release your hostages.
Good luck and I hope you enjoy!!!
| Web | http://moonmuenster.nudawg.com/WebPlayer.Deploy.html |
| Windows | http://gamejolt.com/games/moon-muenster/88535 |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=55712 |
Ratings
| Coolness | 55% | 3 |
| Overall(Jam) | 2.69 | 953 |
| Fun(Jam) | 2.21 | 1049 |
| Humor(Jam) | 2.73 | 551 |
| Innovation(Jam) | 2.55 | 859 |
| Mood(Jam) | 2.55 | 904 |
| Theme(Jam) | 2.45 | 1020 |
Why did you remove the graphics category? I thought they were pretty good!
Please post the controls here in the description!
It made me laugh that the astronauts will jump into the ammunition of your loaded weapons, making your weapons more effective when you don't shoot. :P
The backstory made me chuckle and the aesthetics were neat! I'm interested to see the final product. :)
Clicking on the cannon/crate doesn't give any feedback as to if the cannon has been selected. I'm not sure how to select a cheese weapon, is it by selecting the boxes at the top ? After selecting one of the boxes at the top I press space and then nothing happens. Have a look at this video: https://www.youtube.com/watch?v=QCSXEKHL6fc This is by far the weirdest game I'v played. Well done :P
However really good game well done.
I only played till day 4, I don't if it's infinite or not.
It needs maybe some explanation and clicking those energy balls gets annoying in the long run. I was thinking when the others would help me out :)
But i think it is ambitious and needs more polishing.
It was nice and i can lots of effort into it.
Some automation would have been nice too.
Keep up!