Flower Dash by Vyndilis

Get all the flowers!

Controls:
| Action | Mouse/Keyboard | Gamepad | |---| | dash | click/space | A | | aim | mouse | left stick |
twitter : https://twitter.com/Vyndilis
| Link | https://vyndilis.itch.io/flower-dash |
| Link | https://vyndilis.itch.io/flower-dash |
| Original URL | https://ldjam.com/events/ludum-dare/52/flower-dash |
Ratings
| Overall | 132th | 3.92⭐ | 27🧑⚖️ |
| Fun | 37th | 4.14⭐ | 27🧑⚖️ |
| Innovation | 304th | 3.438⭐ | 26🧑⚖️ |
| Theme | 438th | 3.658⭐ | 21🧑⚖️ |
| Graphics | 204th | 4.053⭐ | 21🧑⚖️ |
| Audio | 78th | 3.947⭐ | 21🧑⚖️ |
| Humor | 439th | 2.806⭐ | 20🧑⚖️ |
| Mood | 199th | 3.789⭐ | 21🧑⚖️ |
| Given | 42🗳️ | 23🗨️ |
Art and transitions between scenes and animations were so good! Thanks for sharing I had fun with it :)
I think that adding either a timer counting up to encourage quick fast paced gameplay or adding a dash counter to encourage thoughtful decision making could add a lot to the game.
Great job :D
Even though the game appears simple, there is a lot of thought and care put into elements that I really didn't expect. Like others pointed out, you didn't HAVE to add the double dash mechanic. But as soon as I discovered it, I tried to see how little I could touch the walls while playing. You didn't HAVE to have the final vacuum effect leaving the stage, but it gave good variety to the visuals and pacing.
Honestly it's a good amount of polish for a 1 person team. Really good job!
As others as have said, that mid-air dash mechanic rocks!
Though maybe there should be an incentive to use it? Likewise, maybe there should be a reward for completing the level in as few moves as possible?
I do hope you continue with this game- I would buy it in a heartbeat off steam! Need more levels!!! ^~^