Anne & the Carrot Islands by bobo_oh

[raw]
made by bobo_oh for Ludum Dare 52 (JAM)

Year 2100. Carrots are no longer available on earth. But the legend says that there are secret islands above clouds where carrots can be found in large numbers. Anne, a brave rabbit decide to go there. Now, she has to harvest every carrots on these islands to feed all living things on earth.

Play here : https://grizzly-games.itch.io/anne-the-carrot-islands

anne1.gif

anne2.gif

anne3.gif

Ratings

Overall 27th 4.229⭐ 26🧑‍⚖️
Fun 37th 4.14⭐ 27🧑‍⚖️
Innovation 144th 3.729⭐ 26🧑‍⚖️
Theme 167th 4.08⭐ 27🧑‍⚖️
Graphics 63th 4.396⭐ 26🧑‍⚖️
Audio 23th 4.261⭐ 25🧑‍⚖️
Humor 242th 3.306⭐ 20🧑‍⚖️
Mood 104th 4⭐ 24🧑‍⚖️
Given 14🗳️ 19🗨️

Feedback

Rezioz
10. Jan 2023 · 23:51 UTC
How is this one not getting any comments ? It desserves so much more... that's some cute graphics, I love them.
Matank
11. Jan 2023 · 17:29 UTC
Really awesome puzzle game! I loved how it plays and it's super cute.
Don Fouts
13. Jan 2023 · 15:32 UTC
Wow this is really well done! I love the graphics and the gameplay feels really polished.
Likirus
13. Jan 2023 · 15:44 UTC
Really nice and well polished puzzle game. Had a lot fun playing and managed to beat the whole game :) A minor improvement could be an undo button, I sometimes was a bit too fast and overshot a tile that I didn't mean to and had to redo the whole level.
knexator
13. Jan 2023 · 15:45 UTC
Very nice puzzle design!
davisjc22
13. Jan 2023 · 15:46 UTC
This was fun. Respect for doing a puzzle game too. Love the music, art, and the game as a whole
ThorPalsson
13. Jan 2023 · 16:02 UTC
Impressive game! Really good puzzle design, really nice how you managed to create such a simple puzzle game that still needs some thinking to finish the puzzles.
Really good job developing this in a weekend!
Martta
13. Jan 2023 · 16:07 UTC
Got stuck on the level 9 :D I tried it 10 times and then I had enough, I hate this kind of puzzle games (it is not your fault!).

I think this is a good entry. Good music, graphics and mechanics, no apparent bugs and even little bit of story. Even though I am not fan of the genre, I think is a proper game! Not sure if I can give any tips how to improve it, it is well rounded and good experience. Maybe cheat codes that I can beat it and see the ending! :D I really liked the carrot animation for restarting level.
Ninnec
13. Jan 2023 · 18:47 UTC
This a very polished game, with some very nice puzzles :-) The graphics are also great!
magno chuntey
13. Jan 2023 · 18:49 UTC
really well done! so cute and charming and most importantly fun to play :-)
Fnkee
13. Jan 2023 · 19:01 UTC
Sweet game will clever puzzle mechanics, nice pixel art animations, relaxing music and challenging puzzles! Couldn't have asked for more - loved it!
She Wrote
13. Jan 2023 · 19:15 UTC
I love everything! The puzzles are so much fun, the graphics are adorable and really well-made! The story is cute! Well done!
kikiriki367
13. Jan 2023 · 21:35 UTC
Only thing that comes to mind is "How?"... Also i guess 2 things, is this "Ann with an E"? :3
And i guess the third thing, i love it!!
hungryroy
14. Jan 2023 · 06:40 UTC
Okay, this was great. The puzzles were great, the mechanics were great, cute graphics, appropriate BGM, excellent entry overall!
Alex de la Cour
14. Jan 2023 · 10:22 UTC
What an adorable game! It felt really smooth and polished, and the puzzles seemed well thought out - difficult enough to stop for a bit to try and figure them out, maybe restart a few times, but not so hard that I wanted to give up. Cute pixel art and chill background music that suited the game perfectly.
SilentPhil
14. Jan 2023 · 13:29 UTC
Thanks for a good game, I enjoyed it, had to work hard to get through it to the end!
![Снимок экрана 2023-01-14 172944.png](///raw/1e4/c/z/566ab.png)
Roroto Sic
14. Jan 2023 · 21:08 UTC
It was a very fun play session! game design is really great ! Pixel art are so adorable ! And the OST is fantastic, i can totally imagine with it these block of grass floating in the sky among clouds !
A good variety of gameplay (the rabbit hole, the jump carrot).
Not too complex puzzles but goods one :)

(my rabbit before the last jump)

![Capture d’écran 2023-01-14 220641.png](///raw/d93/94/z/5672b.png)
cannibalgirl
14. Jan 2023 · 23:58 UTC
sweet, sweet carrots!

very elegant game! :clap: :carrot:

beautiful pixelart, soothing music, great mechanics wrapped in aetheral mood

very nice difficulty curve, introducing each mechanic clearly, having some harder levels with some breathers thrown in, the last levels having a nice "a-ha" moments - the whole package is expertly put together, without doubt

would pull more carrots in the skies (the level-complete jingle is super nice)

:heart:

![chrome_goj2rfEgh7.png](///raw/ffb/94/z/56751.png)
digital bacon
15. Jan 2023 · 04:14 UTC
Such a cute little game! Stuck on the second puzzle for way too long, but the cute graphics and soothing music stopped it from being too frustrating. Excellent work!
Beeb GameCodeCompany
15. Jan 2023 · 04:57 UTC
This is the most polished and finished feeling game I've played so far in this jam. The graphics feel and look like a finished product and the gameplay has that finished feeling as well. Music was relaxing. Not too many stages either, good enough to get a full playthrough in for a Jam game. Yeah...good work lol.
TweekStudios
18. Jan 2023 · 15:19 UTC
Holy heck, this game is masterful! A clear jam contender right here. It's so polished! I love the old game/tv style effects. I can't quite work out how they were done but it's clearly the aim! It's so satisfying to play as well. The concept is genius too! I can't rate this high enough!
NBumgardner
20. Jan 2023 · 05:48 UTC
Excellent job! I overthought level 11 but eventually beat the game. Some thoughts:

1. At first I thought letting you move Anne with arrow keys during the start menu would be really fun way to teach movement. But since the ground falls beneath your feet in levels I like your way better of waiting until a level actually begins to learn.
2. Of the cute moments, my favorite is that the word bubbles come from the carrots you are about to harvest.
3. The contrast of the normal carrots giving fearful glances while the power up carrots smile and blink is retro and simple design in a good way.
4. Are the decorative seeds on the ground hints, or just decoration?
5. The first level is both easier and harder than it looks, which I appreciate. There are many ways to lose compared to later levels, but it teaches the player to reset when they get stuck and if you blindly chase carrots without running into a dead end there are many ways to win the level.
6. Nice job of reusing the spacebar for special abilities, while letting the user highlight or burrow to where they want to land without committing to crumble movement.
7. The footstep SFX helps a lot with the audio feedback and contrasts with the music.

For visual and audio constructive feedback:

7. Make the end goal unlock even more obvious. For example, you could play a more triumphant SFX once the last carrot is collected and throw some confetti out of the flag as it turns green.
8. I think backing off on the percussive-drum and/or xylophone-attack parts of the music every other playthrough or during the smoother bridge could be nice, to let the player focus on puzzling as more of background music. The music is great for having variety and drive, but felt repetitive I think for me due to the punches. That might just be my taste though, I write a lot of repetitive music too. It is just my feeling for this game being on the calm side.
9. Let the burrowing out animation play before triggering the visual of the level being over. It only happened once, but if I were spectating someone else play then I would not know exactly from looking what triggered the end of level victory.

Again, excellent job on polishing the entry and finishing strong.