Harvester Inc. by OffDutyExtractors
A game about harvesting data from people on the internet.
This game contains a significant amount of AI generated content.
We are making this into a full game! If you are interested in the full release, join this Discord server!
Music and idea by Frinky Garfunkle https://www.youtube.com/@frinky1237
Play online
Screenshots




| Website link | https://harvesterinc.vercel.app |
| Original URL | https://ldjam.com/events/ludum-dare/52/harvester-inc |
Ratings
| Overall | 74th | 4.017⭐ | 32🧑⚖️ |
| Fun | 243th | 3.633⭐ | 32🧑⚖️ |
| Innovation | 16th | 4.25⭐ | 32🧑⚖️ |
| Theme | 129th | 4.15⭐ | 32🧑⚖️ |
| Audio | 256th | 3.481⭐ | 29🧑⚖️ |
| Humor | 240th | 3.31⭐ | 31🧑⚖️ |
| Mood | 266th | 3.672⭐ | 31🧑⚖️ |
| Given | 36🗳️ | 41🗨️ |
Ctrl F is your friend!
Really enjoyable experience, I kept hitting my browser's back button to try and navigate I was so immersed.
this game is not super easy to apprehend at first (as other people said), but then it was a new kind of experience for me. It is really a super smart take on the theme! I love how you used AI, i think it's super coherent for this game in particular. And it made me wonder how much of the information on people's profile was bent by you.
Great job!
The learning curve is way flatter than expected. Didn't expect to get started so fast. But once I clicked the "password forgotton" link it was clear what to do.
Actually don't know what else to say here. The game looks really polished. I found the audio stressing (I would prefer a more decent or heroic soundtrack).
Tbh: throw it on steam. I would say thats in a sellable state.
Overall smart use of AI generated content. Had a lot of fun!
If you were to develop it more, I thought it was cool that each person has their network of friends, and would love to see that used as a mechanic more, in this game it seemed mostly flavor.
My biggest criticism is (and maybe I'm just a bad dataminer)--after buying the email, I wasn't able to recoup funds fast enough to make a profit and ended up losing by the timer. Would love the option to amass more money, explore more and with more tools, and maybe have more specific data to collect like political affiliation. But, for the time limit, this was a great concept executed well! Also, cool to see a fellow game go with the "harvesting information" theme ;)
Additionally, it would be great if the game offered more in terms of difficulty options, such as easy or normal modes for those who are not quite ready for the full challenge.
Overall, the game does a great job of providing a challenging and satisfying experience, but a little more guidance and accessibility options would make it even better.
Mabey these could be more places where you can get information!
I'd love to see a casual mode where you don't have to pay for that VPN and can take your sweet time fulfilling the contracts and try to find every bit of info on a person.
Overall, I loved it! Great job, both of you, I'm excited to see how the post jam version turns out! :beers:
- It would be cool to have a tutorial where you hold the players hand through the first person so that they get the idea of what to do. And also is a lot more inviting than reading a lot of text! Gamers are lazy! :))
- I wish i could work on multiple contracts at a time, since a lot of people are linked in some way it would make it much more interesting, faster and if a player gets stuck they would be able to take a break and move on to another person for a bit without feeling like they failed in a way.
- There should be another way of getting the email address without paying the 50$ fee, and so that the fee is there only like a last resort. But im guessing its there to stop the player from jumping from one contract to the next?
- Depending on the complexity of the game you wish to make, adding more pages and sites that unlock as the player progresses can be a cool thing. For example for 50$ the player can unlock LinkedIn where they will get Phone Numbers/Emails/Addresses easier. For a 100$ an Instagram account which gets more posts and mostly travel+pet pictures... Maybe adding google/wikipedia as a previous thing so that we can google for odd flags/telephone prefixes/where cities are and so on... Sorry im not creative its early in the morning but i hope you understand what i mean! he he :3
- And as always, more variety! :D.
PS. I played for 1-2 hours, and i still cant find a way of getting the IP(appart from the 50$ hack)/Phone number/Drivers licence anywhere, so how do you do it if its not too spoilery?
I nitpicked a lot, but i want to say again i absolutely love the game and I hope you manage to finish it! Also the posts made me laugh at times, so here are 2 depressing gems! lol

![birthday].png](///raw/a01/9/z/56c62.png)
Thank you all for playing the game and giving your feedback! We're now making Harvester Inc. into a full game, and we'll be taking your suggestions into account.
If you're interested in following the development of the game, join our Discord server where we'll be posting about our progress and taking feedback!
https://discord.gg/m8mvgz53HZ
We're glad you liked the game!
Currently, the IP address can be obtained by hacking, and there is a rare chance that someone will post it in a comment. Phone numbers are only obtainable by hacking, and the driver's license number can appear in emails from the government. It is possible for some information in the contract to not be obtainable, but we intend to fix that in the future.