A-pot-cathary by Aaron Butterworth

[raw]
made by Aaron Butterworth for Ludum Dare 52 (JAM)

Instructions:

Combine two ingredients to cure the ills of the local population! Ingredients can be grown in the plant room and stored and combined in the alchemy room.

Click on pots in the plant room to sow seeds and harvest plants. Press A/D to swap rooms and SPACE to move to the next day so your plants grow. Select quests in the top left, and the plants you want to brew on the right, experiment to discover the cures for various afflictions!

Good luck…

Ratings

Given 3🗳️ 0🗨️

Feedback

Taek
09. Jan 2023 · 23:04 UTC
The ingredient combining mechanic is cool but there isn't any way to know what two ingredients make what unless you guess the recipe while having the quest selected. Even then, the game doesn't keep track for you so you can easily forget. The plant growing is tedious and there isn't any strategy to it. The rightmost room doesn't seem to have a purpose. Overall, a solid start to a brewery game but pretty incomplete.
htw6174
09. Jan 2023 · 23:17 UTC
Simple but comfy. I like the visual style and clear feedback on input. The garden was my favorite part.

![Screenshot 2023-01-09 180855.jpg](///raw/694/e4/z/55b4c.jpg)
someone
09. Jan 2023 · 23:59 UTC
I like the artwork, but the gameplay is a bit minimal.
It was not obvious what to do, I had to re-read the instructions here a few times before I figured it out.
Not really any strategy involved other than try every combination. It threw me a bit since two afflictions shared the same cure, but once you have found them all there is nothing else to do.
Some kind of potion inventory system would have been a nice addition, rather than the targeted succeed/fail.
The requests end up going off the bottom of the screen.