Shroomer Caves by Martynas

Description
In Shroomer Caves you play as a Magical Mushroom follower. To increase mushroom power, dig into the caves and lead its branches to the crystals. Water crystals will give the you ability to invoke rain and grow the carrots, purple crystals will let you upgrade your abilities. When in caves you only have a certain amount of time before your magic runs out which you can increase by carrying carrots. To win, lead mushroom branches to the Super Crystal.

Controls:
- Running with WD or Arrows
- Jump with W or UP Arrow
- Fly with WASD or Arrows
- Interact with objects with S or DOWN Arrow
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Post jam fixes:
1 extra hour spent on: - Fixed lag issues. - Fixed branching issues. - Fixed sounds not playing. - Fixed game breaking bugs (terrain reset, free upgrades) - Fixed particle sorting order
| Link | https://itsmas.itch.io/magic-rain |
| Link | https://itsmas.itch.io/magic-rain |
| Original URL | https://ldjam.com/events/ludum-dare/52/magic-rain |
Ratings
| Overall | 160th | 3.87⭐ | 56🧑⚖️ |
| Fun | 124th | 3.891⭐ | 57🧑⚖️ |
| Innovation | 586th | 2.982⭐ | 58🧑⚖️ |
| Theme | 450th | 3.648⭐ | 56🧑⚖️ |
| Graphics | 170th | 4.143⭐ | 58🧑⚖️ |
| Mood | 207th | 3.783⭐ | 55🧑⚖️ |
| Given | 5🗳️ | 3🗨️ |
I like the root realization and nice pixel graphics!
The point of a Game Jam is try new things...
I gave you good points for your Art though!

Was trying to remove all the dirt instead of ending, and on the last few blocks i wasn't watching and stumbled over the golden jewel a few blocks to early x)
I found that collecting the crystals underground was a bit delayed, I would have liked the items to get picked up instantly instead of having to go back after I already passed over it.
Also a feature where you can zoom out the camera to see all that you've cleared underground would be really cool as well. Maybe you can only do this when on the surface or something like that.
Super awesome submission!
I really liked the pixel art and music. It was well designed, I knew what was happening and what I was meant to do at all time. Well done!
Cool game, builds excitement when you see the edges of crystals in the ground around you, and the magic is about to end. Thanks for the game!
F Pressers pay you respect
Great game!
I liked the concept of the core game loop. The controls were a bit iffy for me, there were times when a carrot was near the entrance and I wanted to grab the carrot but instead I went down the cave. I really like the carrot mechanic; having players grow a power-up that will help them explore deeper into the cave without hurting them.
A really great game.
Note: I realized that the super crystal gives the orange particles and thus gives the player an indicator of where to explore. Tip is for anyone who still needs to play this game.

Added a lot of features that didn't exist back then. It's a little unfair, because the competition is to show the result in 72 hours, but now the game has really become even better.
The graphics are amazing, the music is quite nice, the controls are smooth.
Well done !

I can't stress enough how smooth the gameplay is. Really amazing job guys.

I love this game! between Dome Romantic and a harvesting game. Good balance between management and action!
A Second soft timer to give the player some urgency when trying to get back up would be nice, death atm is very sudden and no real way around it if you get the timing 0.1 sec off.
## Feedback
### Game
I have no feedback; this is my favourite game so far!
Congratulations!
### Distribution
Thanks for **providing a HTML5 build**!
Since I am playing on Linux, I appreciated it!
controls feel super fluid, art is nice, i love the fact that the shroom's mycelium is the think collecting crystals.
the crystals collect system is nice, the only "issue" for me is there are way more purple crystals than upgrade perks, and at the end it means nothing collecting them. maybe have less purple crystals around the map so it's not that easy to get an upgrade?
My only criticism is I didn't find it initially clear what the roles of carrots, blues and pinks were. Maybe I just didn't read properly or I'm just dumb. By the time I knew what I was supposed to do I was almost a god in the game already. Perfect length for an LD entry too, didn't overstay its welcome but had enough content with the systems provided