(Test) by TweekStudios
Test
Ratings
| Overall | 678th | 3.05⭐ | 62🧑⚖️ |
| Fun | 692th | 2.8⭐ | 62🧑⚖️ |
| Innovation | 762th | 2.483⭐ | 61🧑⚖️ |
| Theme | 247th | 3.959⭐ | 63🧑⚖️ |
| Graphics | 478th | 3.45⭐ | 62🧑⚖️ |
| Audio | 455th | 2.719⭐ | 59🧑⚖️ |
| Humor | 586th | 2.402⭐ | 53🧑⚖️ |
| Mood | 595th | 3.098⭐ | 58🧑⚖️ |
| Given | 59🗳️ | 92🗨️ |
unsure if it's a bug or meant to happen, but if you take too long to harvest a plant it drops its seeds on it's own and leave the tile in an unusable state
Colors of the game are well picked.
The only "negative" point I see is the lack of content, there is only 1 thing I can do and it's to plant the same plant, but I understand it is a prototype and I'm excited to see the rest!
Good job to you!:)
I'd love to see this expanded upon! I can see you exploring across different islands in space to collect and harvest different crops- maybe you're trying to reach your home planet, and you need to harvest the plants of the various islands to achieve that goal! Overall, great work!!
A form of Stardew/Harvest Moon in space would be the obvious choice, maybe following the sci-fi theme with some factorio style automation?
I love the color schemes!
One bug I found: if the plant automatically "harvests" itself, the ground becomes unable to farm. I'm not sure if you intended this, so I'll just note it here.
Great job!
Brought down to the bare essentials makes this game very special.
It is more than a prototype. It has its own right of existence!
I like the graphics and animation!
And I like very very much that you kept it to the important game cycle: dig, collect seed, plant, water, ... I have played a few games who made it more complex and failed, as it was either clumsy or not finished. But your game focused on the core - that is an art in itself!
Congratulations!!!
There's a dev log at the bottom here: https://tweekstudios.itch.io/moon-harvest-test
Yeah I also had the problem with the Spacebar action, it seems to be more often with tiles adjacent to one above, but retrying helps sometimes...
The game could have some danger like falling of the asteroid - in future versions maybe?

The only thing it needs now is a bit more variety and perhaps some sort of end goal!
Overall, very good stuff and I'm looking forward to the post jam version.
I appreciated that I could explore the system without being tutorialized. Always smart when there an entry is light on content to get that extra bit out of the mystery of figuring it out!
Tending the garden and growing it was fun for a bit, too. I tried jamming seeds into the hose (smoke?) coming out of the back of my ship to refuel it, searching for an end goal, but I think it's just not there, right?
Cool prototype!
The post-jam version is coming along though, so keep an eye out for that!
Here is my playthrough:
https://youtu.be/AOIqcU3vjjM
Thank you so much for playing, I'm staggered you got over 5mins of gameplay out of it haha!