haarvest by dokthar

[raw]
made by dokthar for Ludum Dare 52 (JAM)

ld52.png

How to run

All executable (Windows64, Linux64, Linux32) are bundled in the same .zip file.

unzip haarvest-0.52.x.zip at the location of your choice.

from a terminal

  • run cd /path/to/haarvest-0.52.x/
  • on Windows 64bits: run ./haarvest.exe
  • on GNU/Linux 64bits: run ./haarvest.x86_64
  • on GNU/Linux 32bits: run ./haarvest.x86

Controls

Move around with WASD keys

Dev options with: Z: toggle Flycam and X: toggle Debug

Implementation

Rendering engine coded from scratch in C (spanning multiples LD !)

Tools

Developed on Linux, in C, with the help of Makefiles, vim/emacs, git. uses stbimage to load image, and do not use stbvorbis ... because we failed to. 3D models have been made using blender.

Credits

  • @dokthar: Graphics!
  • @nwt: Audio!

changelog

  • v0.52.3 re-encode the audio in .ogg to save ~60MB (archive size reduced by ~93% !)
  • v0.52.2 fix shaders and texture loading for windows
  • v0.52.1 add missing resources for debug, fix volume option to actually control the voluem
  • v0.52.0 initial jam release

Ratings

Given 5🗳️ 5🗨️

Feedback

Rhum
10. Jan 2023 · 07:33 UTC
Good job on the global mood, I peed my pants for 5 minutes. But nothing seemed to happen? Is there a monster somewhere is it just an athmospheric experience?
Great sound and post processing, really sells the horror!
nwt
10. Jan 2023 · 07:41 UTC
@rhum Thanks! It started as a horror/survival game pitch... jams are always too short...At least We got left with
a contemplative experience and a better game engine. Glad that you liked the mood!
VasilyPupkin
10. Jan 2023 · 11:16 UTC
really cool! Сool music and feeling of terror
Mazeraser
10. Jan 2023 · 11:26 UTC
atmosphere is so opressive!
Mazeraser
10. Jan 2023 · 11:26 UTC
atmosphere is so opressive!
LDJam user 315038
10. Jan 2023 · 18:13 UTC
cool experience, good job on the mood. Would love to see more gameplay mechanics set in this atmosphere
Thierry
10. Jan 2023 · 18:18 UTC
Building an engine yourself is already difficult if you have enough time, so developing the engine over several jams is definitely a real achievement. There's not much gameplay, unfortunately, but the atmosphere really caught me.
nwt
10. Jan 2023 · 18:18 UTC
@wolkp, @vasilypupkin, @mazeraser, Thanks for your kind comments! We like this gloomy, tense atmosphere too. We will definitely push to have mechanics next jam (I swear ^^)
Nougato
10. Jan 2023 · 18:36 UTC
I really like the dark ambiance ! and for the performance of done it in C
nwt
10. Jan 2023 · 18:37 UTC
@thierry, Thx a lot! Those jams are so educative and yet so short... We feel we have got something going with this atmosphere and engine... Time to step up our game mechanics.
DzejPi
11. Jan 2023 · 05:55 UTC
Having your own engine is impressive! When I looked at the source code, then yeah, that's a proper, real programming. :) Although there is not much gameplay, the atmosphere is great and tense, so great job there. Really anxiety inducing. Looking forward your next games!