gold_delivery by fabonacci
This game is about protecting mine cart, hope you will enjoy it. You could play with a mouse and keyboard or with a controller.
This is the first gamejam i made with godot (4.0.3rc1), the web renderer have some limitations, no shadows and transparencies. If you want the best experience you could download the windows build.
I would love improved fighting and add upgrade at each level ending but i had not enough time.
| Link | https://fabonatchi.itch.io/gold_delivery |
| Link | https://github.com/FabienCont/ld48_53_delivery |
| Original URL | https://ldjam.com/events/ludum-dare/53/gold-delivery |
Ratings
| Overall | 384th | 2.667⭐ | 23🧑⚖️ |
| Fun | 374th | 2.571⭐ | 23🧑⚖️ |
| Innovation | 304th | 2.975⭐ | 22🧑⚖️ |
| Theme | 342th | 3.2⭐ | 22🧑⚖️ |
| Graphics | 352th | 2.75⭐ | 22🧑⚖️ |
| Audio | 305th | 2.583⭐ | 20🧑⚖️ |
| Humor | 300th | 2.324⭐ | 19🧑⚖️ |
| Mood | 347th | 2.632⭐ | 21🧑⚖️ |
| Given | 46🗳️ | 15🗨️ |
Tag me once you fix it and I'll give it a try!!

It was bit tough but I liked it!
also play my game!
The game is sorely missing feedback though. It's hard to tell when an enemies hits something, or when you hit an enemy. It doesn't help that you have to restart from the beginning when you die. Sounds effects feel sorely absent too (that's part of the reason the game lacks feedback). The music is cool though.
For a 3d game in 48 hours, this is decent work, and has potential, but there's a lot of improvements that could be made!