BURNOUT by Wouter52

Tips
- The timer will pause during a converation inside the rooms, so take your time soaking in the information :-)
- The babies colors are a mix of their parrent's colors (blanket, eye color & skin color).
- Use the book on the desk after storing the baby in the incubator to stay sane.
- Use the buttons on the pager if information is missed.
Controls
- Arrows/A & D: Move
- Up/W: Pickup/deliver babies + enter rooms
- Spacebar: interact with world and conversation
- Mouse: interact with pager and conversation
The story - Behind the scenes
The game its name already tells you a lot, 'BURNOUT'. We mostly associate it with pressure, fatigue & stress. The game perfectly illustrates a few of these points as you work as an intern to receive the baby to later return it. There be unrealistic expectations by many. Often, a doctor knows who you are and your concerns before you met him or her. They are expected to remember an incredible amount of information or at least the most important parts. As you play the game you can be quickly overwhelmed by the amount of information given, having to learn what details to remember in the words (text) and how the parents look like. You are on many jobs expected to somehow to administration, and tools are offered that might help you- partly. Using them costs time which is not taken within expectations. Running around, you are also being tested on your mental defenses. Some of the information might make one question if it is right to give this child to the parents... Or give them to someone else who will raise them, perhaps love. The pressure of delivering the right child is inmense. Then there be the issue of having limited space in a hospital, you being forced to take steps you would not like and feeling bad on it even if it was not your call.
And all this as a darn intern! Deep respect, jeez.
Of course, we exaggerated it in the game. If you remain calm and keep focus, it should be doable within a few tries to get the good score by using the tool, book on the desk within the hallway, effectively and take a breather when the story opens as all timers freeze.
Do be advised to use the sounds, and know the pager their buttons work but you need them seldom to recheck a message.
Anynoodle, Mr Smith is calling now. Make sure you are well rested and seated before trying. Yet again, use the book- especially (tip) when only having to pick a child up. Just don't be too late... To either pick up or deliver.
Are you able to get a perfect 20 out of 20? Or are you morally challenged… Maybe overworked? Enjoy! After delivering 20 baby's the game ends. There is a good and less good ending. Both are different. Curious if you see the connections in the good ending!
Trivia:
- When timer for baby collection runs out, the baby is stored automaticly. You won't have their information though...
- When there is no more unoccupied incubators left, you have to give the baby to one of the people in the waiting room to get your hands free.
- When timer for baby delivery runs out, their parents will leave without the baby.
- Pay attention to the information given when collecting the child. All counters will be paused during the conversations, so take your time! This information will be used later to reference which parents are waiting to receive their baby.
- You do not get feedback in-game when a baby is mixed up. After delivering the 20th baby, the game will end and present your score. If you did a good job, you'll be in the papers!
Version control
- 1.1: fixed small bug where player's name is randomly printed on the screen
| Source code | https://wouter52.com/PROJECTS/LD53/SOURCE.zip |
| Play here! | https://wouter52.com/PROJECTS/LD53 |
| Original URL | https://ldjam.com/events/ludum-dare/53/burnout |
Ratings
| Overall | 526th | 3.629⭐ | 37🧑⚖️ |
| Fun | 559th | 3.471⭐ | 37🧑⚖️ |
| Innovation | 164th | 3.886⭐ | 37🧑⚖️ |
| Theme | 13th | 4.571⭐ | 37🧑⚖️ |
| Graphics | 557th | 3.729⭐ | 37🧑⚖️ |
| Audio | 507th | 3.329⭐ | 37🧑⚖️ |
| Humor | 266th | 3.657⭐ | 37🧑⚖️ |
| Mood | 634th | 3.485⭐ | 36🧑⚖️ |
| Given | 37🗳️ | 59🗨️ |
Fantastic game; great music and sound assets. I love the chunky pixel art. Good concept too! A memory game where you have to actually try and form associations and connections with the parents, to get it right.
Great job! This game really delivers. 😉
The report is indeed real figures, it was an idea of @Lizz to put that in. It is, in theory, possible to get all 20 babies with the correct parents. When you have an almost perfect score the report will be diffrent :grin:
Other than the messaging, the graphics and design of the hospital are excellent! The music was a little annoying at first, but I didn't notice it after things started picking up haha. And even though I was too lazy to use it, the ability to take notes and see how others took notes was a really nice touch. Great job overall!
Glad you liked the game! We're really proud of it :smile:
But apart from the long tutorial texts, that's a nice game! The music fits very well and I especially like that going through doors changes the left side of the game instead of changing the whole room. Well solved!
I like the tempo, but the music in the rooms is a bit strange and out-of place (gives a horror vibes).
Thank you for your wonderful feedback!
Thank you for your feedback! When I'm on the computer I will take a listen, the music is supposed to feel calming :innocent:
Running out of the room is indeed a bit clunky. Maybe I'll fix that in the post-jam version if that version ever comes, thank you for noticing and telling us!
Thank you for your wonderful feedback!
EDIT: almost forgot, i loved to see the logs of other players it was a prety fun feature.
Glad you had fun! Ending up with lots of babies is stress inducing indeed! A way of avoiding that, is taking your time picking up babies. The game fills the rooms faster when you also run faster. So take your time, note stuff down and as far as I know, it will work out and you can get to the 20 deliveries :-)
Hopefully my doctor didn't change babies like I did.
Gameplay, audio and graphics was top notch!
Good submission!!!!!
Thanks again for your additional feedback! I hearted both your comments
Glad you had a good time!
Quick question btw! What does the "++" mean you use to sign your comments/posts? Is it something local? Or is it a geckoo-special?

Good game anyway, it was fun to try, even with the FF glitch, so : good job!
When you use the logbook (at the desk), maybe it is a bit easier for you, as you can't see the colors
Thanks again for playing and for your wonderful feedback!
this game reminds me the retro PC Dos Quests very good job.
Thanks for playing and for your feedback!
Thanks for the suggestion though, thats nice of you
That was fun but man did it get difficult very fast. Even for the first baby, by the time I got to the notepad I had forgot everything except for one piece of information :D And it's only later that I realized that I should pay attention to their clothing and all the irrelevant information that the parents give me x)
It was a pretty good game. Good job on the pixel art, animations, music, and tutorial!