Lexicon by John Kisner

[raw]
made by John Kisner for Ludum Dare 53 (JAM)

lexicon<em>start</em>screen.pnglexicon_level.png

After years of searching for extraterrestrial life, SETI finally gets a response from beyond the stars. But what happens next will change humanity forever.

Alien spacecrafts land on Earth and the world is left wondering: are they here to bring peace or war? You play as the sole linguist tasked with deciphering the alien's language, and you find yourself in the middle of a high-stakes game of diplomacy and delivering the perfect speech.

Communication with the aliens is difficult, and you'll have to establish trust and build a relationship with them if you want to uncover their true intentions. Every decision you make could have consequences for the fate of humanity. Will you choose to work towards peace, or will you lead the nation's military in a strike against the unknown?

Find out now, and play Lexicon (a Ludum Dare 53 submission).

How To Play: - You can change difficulty in the "Options" menu. The default difficulty is Medium - The words you need to draw appear at the top of the screen - Hold SHIFT to display your Lexicon, which will show you the shapes you need to draw for each word - Hold LEFT mouse button to draw the shapes in the light area of the fretboard, using grid lines for timing - If you get the word correct, emojis will spawn and you will see the word turn green in the top bar - Your current word will always appear white

Gameplay Controls: - Hold your LEFT mouse button down to draw. - MOVE your mouse up and down to change the direction of your drawing. - Press the SHIFT button to access the word bank in your notebook. - Use the W key to page-up through your notes, and the S key to page down. - Press ESCAPE to pause the game and/or return to the main menu.

lexicon<em>credits</em>screen.png

Ratings

Overall 264th 3.877⭐ 59🧑‍⚖️
Fun 556th 3.474⭐ 59🧑‍⚖️
Innovation 7th 4.491⭐ 59🧑‍⚖️
Theme 411th 4.088⭐ 59🧑‍⚖️
Graphics 455th 3.904⭐ 59🧑‍⚖️
Audio 128th 4.036⭐ 58🧑‍⚖️
Humor 383th 3.435⭐ 56🧑‍⚖️
Mood 340th 3.807⭐ 59🧑‍⚖️
Given 62🗳️ 110🗨️

Feedback

Franke
02. May 2023 · 01:24 UTC
EEOOOWARREEEEEEAARRRRREEE
*gets eaten by aliens*
zakispie
02. May 2023 · 01:26 UTC
What a cool game! It feels so intense trying to communicate without (spoiler alert) getting killed. The rhythm-game-like system of a moving area where you need to draw, except it's not a rhythm game.

This is a super unique concept and something unlike any game I've experienced. This game would be perfect for those who like a bit of a challenge. The art and sounds pull the whole vibe together and makes it stressful while keeping me saying "just one more try." Great game!
realwangziyang
02. May 2023 · 01:31 UTC
wow, thats the best i`ve played today.
blobo
02. May 2023 · 02:36 UTC
I *love* your take on the theme. It's all in the delivery of these lines that I just can't seem to get right.

The story was really nice, though I wish there were checkpoints. Restarting the game every time feels like a harsh punishment, I just wanted to see more of the story, you know?

I recorded myself playing. It took me some time to figure out what to do. I hope this gives you as much feedback as possible!

https://www.youtube.com/watch?v=aua2ZBU14P0
HiroProtag
02. May 2023 · 04:28 UTC
I am so glad someone built out this unique idea! Love the art and sound pulling everything together. Great work :)!
HiroProtag
02. May 2023 · 04:28 UTC
I am so glad someone built out this unique idea! Love the art and sound pulling everything together. Great work :)!
heros_code
02. May 2023 · 04:54 UTC
Feels so put together! A true game jam game!
Space_Games
02. May 2023 · 17:33 UTC
The art style and mood is awesome!
EthernalStudio
02. May 2023 · 19:53 UTC
Interesting concept and idea, the gafics are really good, what i liked the most is the art syle it had.
Phoenix Fireflower
02. May 2023 · 20:07 UTC
I liked the unique spin on the theme and the atmosphere (and the twist ending). The transitions between the gameplay and story sengments seem a bit abrupt, though: you instantly go to the text blurbs when you finish your last word. A smoother transition would've improved the mood and atmosphere in my opinion.
Ausstein
02. May 2023 · 20:10 UTC
Very Cool Idea!

How does it recognize if you drew correctly? i never managed the third word on the second interaction "to be" it always failed...
Tyler Walton
02. May 2023 · 20:43 UTC
I got a bit annoyed trying to look for the word I needed to translate and dying before I could give it an attempt. I was having fun after a couple of attempts when I knew the words, but anytime a new word got introduced I was just thinking "oh no, I'm gonna have to skip through the outro and intro again".

Really cool concept and game though, well done
hmrpf
02. May 2023 · 21:37 UTC
Really new and unique concept. Maybe having the notepad always open could be sufficient (if you still have to turn the page ?). But anyway, really moody and great audio and else. Great game. Awesome job for so little time! it's stunning
Ryabchik
03. May 2023 · 00:21 UTC
Very interesting idea and implementation, I really liked it. So far I have not found similar projects. The music is cool, gives that very atmosphere of mystery and a good job was done with the sound of speech. I'm happy)
LDJam user 245740
03. May 2023 · 04:04 UTC
This is such a cool game, but I got extremely frustrated restarting everything, every time. There would be a lot of clicking through just to get to the gameplay and back to clicking again if I messed up. But the actual drawing of the sounds and such was really interesting.
JamieOK
03. May 2023 · 12:28 UTC
One of the most unique games I've played in a jam I think? Took a while to get used to it but the gameplay is super interesting and engaging, as you're actually memorising the words with each try just like an alien linguist :smile: my only criticism would be it's quite difficult? I couldn't tell when or why it was failing me sometimes and it was frustrating to have to do every delivery and click through the tutorial messages each time, maybe if you fail it just causes you to retry that particular level? Other than that, I'm a huge fan of this, nice work!
WeirdBitGames
03. May 2023 · 17:29 UTC
This is awesome, such a clever idea! It took me a couple tries before I realised I had to hold shift to get out my note book and a few more before I passe dthe first stage! The only downside for me was that every time you failed, you had to restart from the beginning again. I'm guessing this is because the game is probably rather short. I made it through 3 levels though, yay! Overall: good job!
Groundwater Studio
03. May 2023 · 18:48 UTC
This is SUCH a fresh take on the theme. Pitching the voice lines as you draw was an inspired way to wrap up "delivering words" into a gameplay mechanic that felt like I was actually doing it. Very immersive. That said I wasn't able to beat it because it got pretty discouraging having to restart from scratch each time.

Tremendous art, easily my favorite that I've seen so far.
ZeAntwan
03. May 2023 · 20:49 UTC
Super interesting concept, but extremely punishing! I would love to have more time to look into the book, or have it shown as I'm trying to say something but instead got a game over several times...
I would love to see it pushed further though, with a even more unique take on language! Great work!
Dexort
03. May 2023 · 23:46 UTC
Great idea! Wanted to play more, but this is so punishing... Excellent visuals and great work with audio!
Paul Avallone
04. May 2023 · 04:46 UTC
Really unique idea. The line drawing sounds and it recognizing your writing is really neat. Flipping through you notes to memorize the language is so well done. The art, music, and sound effects really set a cool sci-fi mood. Fantastic job!
Smoky01
04. May 2023 · 04:48 UTC
Good and interesting idea game
alisher_fazilov
04. May 2023 · 05:04 UTC
Very difficult, but I got a new experience from the game
Loveschach
04. May 2023 · 06:32 UTC
Very hard, but a cool idea!
jelliott
04. May 2023 · 07:14 UTC
Original idea, good stuff. Found it pretty unforgiving however.
Sashalipatov
04. May 2023 · 10:01 UTC
Game have great mood and fun to play!
LDJam user 280509
04. May 2023 · 10:19 UTC
Cool idea to make a alien-language-typing game!

The drawing panel reminds me of tone notations in linguistcs.

Expected more reply from the aliens, since obviously learning a foreign language from a wordbook is not as fun as learning from dialogs.
armannobari
04. May 2023 · 16:54 UTC
Really innovative concept and pretty solid execution!
AlexSolonnikovP4
04. May 2023 · 18:59 UTC
This is good game. Nice art and music. And cool mechanic, this first Ludum, were I see game with mechanic with a change in voice, like a lie detector. I have never seen such a thing. Great job!)
Dissonance Generator
04. May 2023 · 19:14 UTC
One of the most unique games I've seen on here! But geez, I was never any good at memory games...
DeboTheaux
04. May 2023 · 22:28 UTC
Awesome Game ♥ very unique
Enra
05. May 2023 · 08:08 UTC
Really liked this game ! The Music and Sound FX made me feel anxious. Thanks to the game design, art and sound design the immersion is a success. Couldn't manage to finish yet, but I hope I'll get better with time XD.
NikaZ
05. May 2023 · 15:36 UTC
It's interesting idea to draw a words with lines. But it's difficult for me even on an easy difficulty. I like the visual style and sounds, especially EEEEEAAAAAEEEE.
ardorugus
06. May 2023 · 05:49 UTC
Hard to handle, but loved the concept. Really tried to get a nice chat for several times, however, started that "They Live!" narrative anyways.
asfdfdfd
06. May 2023 · 16:36 UTC
Really cool idea, but difficulty is SO unforgiving!
Cubellia
06. May 2023 · 18:57 UTC
Incredible concept!
A bit harsh though... Definitely could benefit from more lives, user controlled write times, or less startup when replaying.
Aside from that, I think it would be nice to mix some of the text with the game as it proceeds. It would be cool to see the alien reacting emotionally or to get whats happening from dialogue of a fellow scientist/general/whoever, since the game is remarkably text heavy.
japes
07. May 2023 · 17:57 UTC
Thanks for this, art is great and the writing/music makes this suprisingly immersive! I really felt a sense of excitement/nervousness at meeting the extraterrestrials :)

impressive technical achievement to detect the patterns and generate audio based on the position of the cursor.

Was pretty hard to figure out at first, mostly because of the difficulty. If there was a gentler introduction, say for example a level where you had as many attempts as you like to just generate a single word, I think that would've helped.

Agree with previous comments regarding difficulty. It's too brutal even on "easy" setting, and harsh punishment to restart from the beginning each time (and click through the text). I'm bummed I couldn't see the ending, but after multiple tries (using handwritten crib notes next to my screen), I gave up. I think i was on the final level, and just couldn't get a certain word, I think it was "knowledge"
Tvorojok
08. May 2023 · 11:18 UTC
very difficult but incredibly interesting!
Refry
08. May 2023 · 14:01 UTC
Nice mood, nice style and super-creative idea. A little bit too hard for me, I couldn't do much, honestly. This game has charisma tho. So cool!
peterfiftyfour
09. May 2023 · 08:39 UTC
Such a cool entry! Love the idea just needs some difficulty balance as others have said :D
weeping-rupee
13. May 2023 · 00:10 UTC
One of the more interesting ideas I've seen, a bit punishing with how it kicks you back to the first alien encounter after any three fails though. Overall, very cool game, very cool art, a little tough. Played it on my stream if you're interested: https://www.twitch.tv/videos/1818416980
ruthiepee
19. May 2023 · 17:59 UTC
I love this concept so much. Even if it is a little too unforgiving at times, the excitement of getting a word right and the wonderful art and sound design (seriously the sound design is amazing) is enough to keep you wanting to get to the next part of the story. The main mechanic of drawing the words using the moving line is really well executed. Great teamwork :clap: