Interstellar Hauler by WobbleBlocks

[raw]
made by WobbleBlocks for Ludum Dare 53 (JAM)

Controls:

WASD: Movement. Left-Click: Pick up and shoot crates. Right-Click: Launch held items. E: Interact. Space: Jump. Control: Crouch. TAB: Upgrade Menu.

Welcome to interstellar Hauler!

In this game you will have to transport cargo to the correct stations!

At the back of your "ship" you will find a screen that will allow you to choose your next destination!

It will display the location and type of cargo they accept!

Upon arrival crates will be worth more for a short amount of time

Your cloned body is faulty and will die from even minor collisions

Please use the endless void of space to take care of any clones you create!

(and any other casualties that result from the delivery process)

You will find the upgrade menu by pressing TAB!

Your goal is to reach 3000 credits!

Ratings

Overall 890th 3.286⭐ 30🧑‍⚖️
Fun 804th 3.196⭐ 30🧑‍⚖️
Innovation 1007th 2.821⭐ 30🧑‍⚖️
Theme 805th 3.679⭐ 30🧑‍⚖️
Graphics 851th 3.232⭐ 30🧑‍⚖️
Audio 591th 3.125⭐ 30🧑‍⚖️
Humor 188th 3.808⭐ 28🧑‍⚖️
Given 22🗳️ 39🗨️

Feedback

bart_diepvries
02. May 2023 · 02:02 UTC
I did not make a lot of money, but i enjoyed killing a lot of clones with a lot of stuff.
JackOfCups
02. May 2023 · 02:14 UTC
I thoroughly enjoyed dying, then dying again while attempting to dispose of my own corpse. The dangly physics and the funny hat I apparently wear were also highly amusing. Good entry!
cireneikual222464
02. May 2023 · 02:20 UTC
Funny game, didn't really know what to do at first but figured it out. I also had some fun purposely soft-locking myself by accumulating a pile of "clones" beneath the spawn point. Also, it says "space to jump", but I can't jump? (not that it was needed)
hatheus
02. May 2023 · 02:24 UTC
I could have sworn someone asked for a delivery of 50 corpses

![smuggler_delivery.png](///raw/c28/95/z/5a4ed.png)
Arthur Mairs
02. May 2023 · 03:28 UTC
@cireneikual222464 Jumping should be working!

@hatheus We almost included an npc that wanted bodies. But if you toss them into the void you get paid atleast!
TheZane
02. May 2023 · 13:49 UTC
Cool game! Those clones really deserve to be killed in piles :muscle:
NuiN
02. May 2023 · 22:53 UTC
No idea what I was doing but i loved throwing shit at people
Its_Capp
02. May 2023 · 22:56 UTC
this game looked very interesting at first glance, so I'd give an extra point on mood and graphics.
however the game loop did eventually wear off for me and it began to become a chore to play.

overall, pretty solid game for a game jam, well done :smile:
BOPOHx
02. May 2023 · 23:00 UTC
interesting idea, nice graphics, easy control. it was fun to play
PonyGirlLuna
02. May 2023 · 23:12 UTC
While the multitude of ragdolls were cute and funny initially, I ultimately found it more frustrating that I kept getting soft locked by stuff just piling up at spawn and/or being unable to move things out of the way enough. It looked like there was more to the game that seemed like it was fun, but my enjoyment was diminished by the ease of dying. Being able to kill the NPCs just as easily, though, was quite fun and I had a good laugh the first time the door crushed like 6 of them.
EthernalStudio
03. May 2023 · 09:47 UTC
Definetly on the birghter sid eof games on ludum dare. I liked the ragdol system, the graphics were pretty solid and all in all it was good. The game is not optimised so it was a bit unefficient and thecontrols felt a bit frustrating.
ZMiner
03. May 2023 · 12:04 UTC
->bumped into something.
->Dead.
->Touching own corpse.
->Dead.
->Trying to move my corpse.
->Dead.
Very excited game, this chaotic feeling is very interesting.
Arthur Mairs
03. May 2023 · 13:08 UTC
@zminer The cloning process can result in fragile hosts sometimes (all the time)
LDJam user 250426
04. May 2023 · 06:58 UTC
what a chaotic mess lmao I loved it. Gameplay loop was lacking a little bit, but the game felt sandboxy enough still have fun with it, especially since the player isnt on a time crunch. The upgrades felt kinda underwhelming, like not enough of an increase for some of them. Shelf I think would have been more useful if things snapped onto it for quick organization. I found it more efficient to just toss most stuff off the ship except for what I needed at the next station. It also would have been nice if there was a display for what the current station wanted along with the next ones
Arthur Mairs
04. May 2023 · 08:53 UTC
@itsboats Good idea for the current station to display what it wants! Didn't think of that part. But glad you enjoyed it!
AlexSolonnikovP4
04. May 2023 · 19:28 UTC
I didn’t understand much how to play, got confused in the controls and didn’t quite understand the essence. (But topic is visible and I noticed several interesting mechanics. For example: picking up with a beam and getting new objects. Good game.
maxflav
05. May 2023 · 21:09 UTC
This game is so chaotic and absurd I love it 🤣. I like the Star Wars references!
YurisCat
06. May 2023 · 10:42 UTC
Great game! The music is very soothing and relaxing. The ragdoll physics system is also very interesting. Some soldiers (or pedestrians) walked near my cargo and died, but I found it quite amusing. All I had to do was drag the cargo and the bodies away from the pedestrians, otherwise it would become too chaotic. But I like this chaos! Haha! I really enjoyed this game!
Grizwhirl
06. May 2023 · 12:45 UTC
I felt like a cross between a hoarder and fedex. That was really funny. Was fun watching things (mainly bodies, sooo many bodies) float past when trying to clean mid journey.
LDJam user 166918
07. May 2023 · 10:56 UTC
The game is not bad, but the pace is unbearably slow, I got tired of the mechanics already in 10 minutes, because there's nothing new happens in the game. Something needs to be done about the balance. But it was still quite fun.
blotosaur
10. May 2023 · 00:11 UTC
Fun trying to keep everything organized so it doesn't get in the way afterwards. Kinda frustrating loosing stuff throught the walls, but other than that, pretty solid controls. Great entry!
Sempra
11. May 2023 · 16:20 UTC
I had fun even if i was always dying for no apparent reason at the beginning. Wilhelm's scream really helped a lot on the laughing part of this one x)

Solid entry nonetheless, I liked the principle and the view from the theme.

Edit: As an AZERTY user, bonus point for using physical keys instead of classic WASD. That eased the testing a little and this was much appreciated!
David Yates
13. May 2023 · 12:40 UTC
I travelled through space a few times, but never figured out where I was landing, so I was never sure when to start taking deliveries in. A map or some text on the screen to say "NOW LANDING AT <PLACE>" would have been quite helpful.

Eventually my hold got so full of different objects and dead clones that I couldn't take two steps with dying. But the clones' screams were funny and enjoyed attacking the guys at the ports with my door, so I had fun with it.
RubixNoob13
18. May 2023 · 00:01 UTC
Pretty fun little game. At one point I stepped out of the ship onto a corpse and then I also died, which was a bit silly, but the rules DID say that your clone body was super weak, so it lines up with the instructions.

Pretty good entry overall, as some others said I would have liked a bit more input on where I was going, but otherwise it was fine :)