{"author_link":"\/author\/harrs\/","author_name":"Harrs","author_uid":"40498","comments":[{"author_name":"IronPencilGames","author_uid":"55990","time":"Aug 24, 2015 @ 8:54pm","epoch":1440449340,"text":"Not really sure what the different options do or how to play effectively. I destroyed some villages and I think I died a few times, not sure. I understand there's not time for a tutorial in game, but you should probably put some info in the description to help people out."},{"author_name":"adsilcott","author_uid":"49637","time":"Aug 28, 2015 @ 2:20pm","epoch":1440771300,"text":"Very fun game with minimal graphics. I spend more time on this game than most so far. My suggestion would be is to add a tutorial. When I figured it out, it became fun."},{"author_name":"abcdef65g","author_uid":"29151","time":"Sep 2, 2015 @ 7:31am","epoch":1441178760,"text":"This really needs a tutorial. XD Being rough around the edges is normal for a compo submission. The game is quite interesting when you get into it, and I could see a very good product if you take it further from here!"}],"images":["ld33\/40498-8195dd2ea55b49250a4d6eff318c60f4.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/3413681\/Rampage%20Quest\/Build.html","text":"Web"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/3413681\/Rampage%20Quest\/RampageQuestAssets.7z","text":"Source"}],"metadata":{"g_key":"8764","g_author":"40498","g_event":"LD33","g_eventkey":"29","g_subevent":"COMPO","g_urlkey":"8797","g_title":"Rampage Quest","g_status":"UCHK1","g_place":"99999","g_commentcount":"3","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/40498-shot0-1440378352.png-eq-900-500.jpg"],"text":"Rampage Quest is a UI-based RPG where you, an ancient evil, awaken to destroy the world in all it's randomly generated glory.\r\n\r\nI didn't quite get to finish this game as much as I wanted to, but it is absolutely playable from start to finish even if it is rough around the edges. I've included the assets folder as the source code, as I didn't mess with any project settings and I was getting weird errors when I tried to zip the whole thing. I used Unity with UnityVS to work in visual studio 2015, all game code and art assets were either done from scratch or built into unity.","title":"Rampage Quest"}