Entomoria by Frib
Entomoria is a fast-paced action game where players take on the role of a researcher, Dr. Entomix and her team.

Dr. Entomix and her team are tasked with creating the ultimate package delivery specimen that is able to withstand opposing forces which are hell-bent on making sure your packages are never delivered. The game's objective is to create and train mutated insectoid warrior delivery-men to fight in increasingly challenging arenas, enhancing their abilities with injections as they progress. Dr. Entomix and her team must make strategic decisions to make sure the Arthronian species are to survive in the harsh package delivery world.
Made in 72 hours by Frib, Methius, Thae and Wompus

How to play:
Select a starting larvae and give it an additional evolution. After that, the larvae will automatically battle in the arena. After clearing the arena within the time limit, you can upgrade your larvae. Some clones of earlier iterations may also spawn.
After a few injections, you and Dr. Entomix are ready to attempt a hostile takeover of the Bozo Corporation and become the biggest and fastest (and only!) package delivery company in the galaxy! Praise the Arthronians!
| Link | https://frib.itch.io/entomoria |
| Link | https://frib.itch.io/entomoria |
| Link | https://frib.itch.io/entomoria |
| Original URL | https://ldjam.com/events/ludum-dare/53/entomoria |
Ratings
| Overall | 729th | 3.448⭐ | 50🧑⚖️ |
| Fun | 634th | 3.385⭐ | 50🧑⚖️ |
| Innovation | 567th | 3.365⭐ | 50🧑⚖️ |
| Theme | 1198th | 2.468⭐ | 49🧑⚖️ |
| Graphics | 979th | 2.857⭐ | 51🧑⚖️ |
| Humor | 518th | 3.207⭐ | 48🧑⚖️ |
| Mood | 918th | 3.146⭐ | 50🧑⚖️ |
| Given | 36🗳️ | 81🗨️ |
The environment and enemy variation could use a bit more work too.
I found it addicting and beat the boss on the fifth try)
But I didn't understand the delivery theme reference(
@svenerik hopefully it wasn't too much :D thanks for trying it out anyway!
@nail thank you!
@furry-fire Agreed, we didn't have time to add a better detailed breakdown or things like DPS meters etc to help you quickly determine which upgrades to pick, so the walls of text are all you have lol. Thanks for playing!
@legingergamer Congrats! I'm glad you liked it!
@shadowbrain Yeah the basic shoehorned story is that you are preparing an army of super insectoids to take down Bozo, CEO of the biggest delivery company in the galaxy. And there's a package that you're dragging towards him because why not :D and enemy variety was something that we couldn't deliver due to other things being more important before the deadline... Anyway, thanks for playing!
@ruben-rosenmeyer Congrats, and thanks for playing!
@kulich Congrats! See my reply to shadowbrain for a bit more details, and thanks for playing!
found amazing the the way you represent the cooldown of the attacks and abilities
Love the idea of mutating an insect army and the abilities were interesting.
The final level was a bit tedious after several attempts. The boss has tons of health and the game pauses when it loses focus so I couldn't do something else while waiting for my critters to nibble at his knees.
Too many of my inventions were weak.
It would be nice if it gave a summary of all your failed attempts at the end.
Very fun game! It's really addictive to look for the right combos to defeat Bozo. Also very very nice graphics for the abilities etc. Very nice game!
@ordineu and @cireneikual222464 Thanks! Yeah the theme isn't fully realized in the game, but you are overthrowing the CEO of the biggest delivery corp while delivering a package :D
@paroxysmal and @kopako yeah that sound issue snuck its way in in the last hour or so... When we realized, it was already too late to resolve. Thanks for playing!
@jb-rock thanks! Yeah agreed, the information given isn't very clear at times, definitely something that was high on the remaining to-fix list, but didn't make it in the end. The larvae getting stuck was also introduced near the end, I removed a feature to make place for another feature, but the unintended side effect was them not pathing around each other...
@spicymarcus Thank you, I'm glad you liked it!
@klausklapper haha I'm glad you appreciate our humor :D Thank you! Personally I'm toying with the idea of expanding it to just conquering a city, we'll see what happens...
@agushmar Thank you!
@someone Yeah some abilities are strong in general, no matter what build you go with. But I think there's almost always a way to win, unless you are really unlucky. Regarding the pausing when losing focus, I forgor to check the "run in background" publish setting... :( Sorry! And I agree with a summary, that would help a ton but didn't make it in. Thanks for playing!
@scorpion Thanks!
I dont know if it was because of lack of time or a deliberate choice but being able to control the main larva would have been great in my opinion.
Overall I enjoyed the game and managed to beat it after some tries good job :thumbsup:
@hmrpf Thanks! Agreed on all your points :D
@emaigualmc2-art Thank you! Glad to see you liked all that!
@aderix Thank you! Yes, it was a deliberate choice to have the game play itself once your minions are unleashed. With more time we could've added more content with some more player choices, but it was always going to be an auto battler :D
@big-cow Thanks! Making the game with all the silly and dark humour was a lot of fun so I'm glad you enjoyed that :D
@local-minimum Thank you! Yeah, the Bozo spiderboss is the final enemy of the game. He is quite tough but with the right upgrades he can be taken down :D
I think this could work create as a roguelike"slay the spire"
giving the player a bit control over the randomness.