Inaka Flowers by SquidGod
Inaka Flowers
A tiny, cozy game about cycling along the Japanese countryside and delivering flowers to your neighbors. No goals to this game - just relax and enjoy the scenery. Keep going and you'll eventually hit Mt. Fuji.
Devlog for how I made the game
https://youtu.be/YLwYoYzSBaU
Controls:
- Cycle Forward - Click/hold on bottom half, Spacebar, D, or Right Arrow
- Collect Flower - Click on flowers directly
- Deliver Flower - Click on house with white outline





Tools Used:
- Godot 4
- Aseprite
- Audacity
| Link | https://github.com/SquidGodDev/inaka-flowers |
| Link | https://squidgod.itch.io/inaka-flowers |
| Original URL | https://ldjam.com/events/ludum-dare/53/inaka-flowers |
Ratings
| Overall | 138th | 3.718⭐ | 41🧑⚖️ |
| Fun | 305th | 2.987⭐ | 41🧑⚖️ |
| Innovation | 200th | 3.346⭐ | 41🧑⚖️ |
| Theme | 115th | 4.103⭐ | 41🧑⚖️ |
| Graphics | 51th | 4.218⭐ | 41🧑⚖️ |
| Audio | 80th | 3.731⭐ | 41🧑⚖️ |
| Mood | 7th | 4.397⭐ | 41🧑⚖️ |
| Given | 26🗳️ | 46🗨️ |
@fnelix I wanted it to be a longer experience to see all the scenery at a pace like you were actually cycling, but I think I went a bit overboard... If I could go back I would speed it up a bit!
I think this does not need much more to be a full game. Add a fitting summer soundtrack, a constantly varying background scenery and maybe some small dialogue from the neighbours, and I could play it for hours. Simply because the peaceful mood makes me so happy.
Really well done!
I like how you set the game in the webpage and in the canvas very seamless. I think the wind sound is too quiet I was hoping for a point which the character jumped off the bike to stare at the mountain and perhaps give me a sign that the game was tracking my delivers in some significant way.
I think there's potential in this for sure. Well done!
I really want to create such a simple, cozy game in the next gamejam now as well!
Edit: Ooh and I forgot to praise the satisfying bicycle chain sound
@reef @made3 Glad the cycling sound came across well. I just recorded my bike directly and cut it to loop so it wasn't too much work.
@zealous-coder I was thinking of having a jump off the bike moment too, but I'm quite slow at drawing/animating so I found I didn't quite have the time to make an animation for that. Wanted a sfx volume slider too, but you know how it is. Might have to come back and expand on it a bit!
wish there can be more content of this game,more environment and details,nice game,good job!
I ride my bike until the sea and I was happy about it.
Awesome Job as usual Squidgod.

@ddesigndude You can get there - just takes a while. The balance for the speed of the bike is a bit off haha
@zahkros Small scope and polish was what I was going for. Thanks!
@olddog More content would be fun for sure! Thanks for playing
@nicmagnier Hey Nic! Great to see you here - didn't know you took part in the jam too. Thanks!
@cinterre Thanks for watching the devlog!
@botaccount Yeah I wanted a quick way to show the player that the house was clickable - in hindsight it definitely could've been done in a better way.
I loved playing and even made it to the elusive mountain! I found this through the amazing video on yt.
@deetee wow nice job making it all the way! And a lovely screenshot too. Thanks for watching the devlog.