T.H.E.Y by WuPex
t.h.e.y turned you into MONSTER. . .
----Controls----
Move/WASD
Change Weapon/1-2
Use Weapon/Space
Made by.@Petkovix
----Controls----
Move/WASD
Change Weapon/1-2
Use Weapon/Space
Made by.@Petkovix
Ratings
| Coolness | 48% | 1268 |
| Overall(Jam) | 2.54 | 1029 |
| Fun(Jam) | 2.52 | 910 |
| Graphics(Jam) | 3.90 | 271 |
| Humor(Jam) | 2.50 | 688 |
| Innovation(Jam) | 2.30 | 978 |
| Mood(Jam) | 2.36 | 972 |
| Theme(Jam) | 2.73 | 945 |
Also, should probably improve on game feels (shooting doesn't have any "weight" to it)
There's something to be said for the idea of a pig turned into a monster, though (-8
The controls are just incredibly hard to handle and very awkward. I kept turning in a direction I didn't expect and fell off the platform in the introduction part at least three times before I realized what was actually going on. The flames seem to start from the wrong end and I get hit by them even when the particles don't actually reach me yet, which is quite infuriating.
The graphics are fine otherwise. Simplistic and abstract for the most part that I could see, though the particle effects don't quite fit into that. When the platforms overlap there's gross texture clipping going on. You should look into techniques to avoid that from happening.
There's a spelling error in your introduction text.
I don't really understand the story going on. Why are they pigs? Is it metaphorical somehow? If so, I just can't see it; sorry.
Guessing by the awkwardness of the controls I would wager that this is one of your first games. If so, don't worry. Take a look at existing games and tutorials to see how they handle movement, then work on figuring out how to replicate that into a scheme that makes the player character fun to move around. Getting movement right is a core part of any game like this, and investing time into learning how to do it will definitely help you a lot in your next game. Good luck!
Anyway, the game looks nice, I like the style and the isometric view. But it would really need some sound... Also, the controls are a bit weird, but I got used to them. The text disappears too fast, I could not read what it said. And I'm not sure if that is intended, but the particles seem to go in the opposite direction?
Apart from that nice art and cute game :)
Funny game, interesting premise
Interesting puzzle platform mechanics.
Cons:
Not always sure why I failed a level
Buggy build
Thanks for sharing this!
Fun stuff, the controls were a bit hard, it wasn't intuitive which way was which. Also falling off in the first level doesn't respawn.
I loved the art style, and pig cannon particles are always great!
I will keep updating game on GameJolt!
Idea is to make game really hard *something like Super Meat Boy*,but with easier controls.
To do list:
-New controls(WASD and Mouse)
-New gameplay mechanics
-New levels and story lines *ones that actually make sense*
Also the text skip way too quickly. Tip: To make sure it's readable, you (the maker) need to be able to read it twice.
But the controls are very awkward, there are some glitches too, you can fall off a cliff and never respawn.
This could really do with some sound.