10 Minutes Guaranteed! by Kwiper

Welcome to your new job as a pizza delivery boy. Our motto: 10 minutes guaranteed! Everyone who works for us must deliver our pizzas to our loyal customers in 10 minutes or less. No exceptions.
10 Minutes Guaranteed! is a short tile-based puzzle game in which you must navigate your way from the pizza parlor to the customer's house in 10 moves or less. In total there are 10 levels, once you complete those levels your shift is over and the game is complete!
Controls
WASD - Move
R - Reset
Space - Start the game
Created by Kwiper

| Link | https://github.com/Kwiper/LudumDare53 |
| Itch.io | https://kwiper01.itch.io/10-minutes-guaranteed |
| Original URL | https://ldjam.com/events/ludum-dare/53/10-minutes-guaranteed |
Ratings
| Overall | 42th | 4.05⭐ | 52🧑⚖️ |
| Fun | 59th | 3.94⭐ | 52🧑⚖️ |
| Innovation | 128th | 3.58⭐ | 52🧑⚖️ |
| Theme | 78th | 4.194⭐ | 51🧑⚖️ |
| Graphics | 117th | 3.87⭐ | 52🧑⚖️ |
| Audio | 92th | 3.698⭐ | 50🧑⚖️ |
| Humor | 102th | 3.402⭐ | 48🧑⚖️ |
| Mood | 168th | 3.448⭐ | 50🧑⚖️ |
| Given | 28🗳️ | 80🗨️ |
A very enjoyable few minutes!
I like the art style and execution of game mechanics.
Excellent submission
What I liked
- simplistic design
- nice animations
- easy, yet rewarding puzzles
- nice touch with addition of a booster
Found a bug in level 9 where a car would go in different direction and crash into pizza man from the start, so it took 3-4 retries until it reset itself lol.
I enjoyed it. It's indeed a well-scoped game. Good job!
I liked the puzzles getting more challenging, the graphics, and the general mood.
The only issue I found is the fact that only WASD can be used. This is confusing for non-QWERTY keyboards, and it makes this kind of games much less intuitive because of the different positioning of the keys.
A better solution would be to use arrow keys, or phyical key positions
Cheers
I did get confused at times as to why a cookie was not picked up when I was on top of it, but overall was great! Good job!
I enjoyed figuring out the mechanics and quickly discovering the difficulty in the puzzles. There was a lot of depth to come from simple mechanics.
I think the pixel style and delivery postal aesthetic was pulled off well and matches the theme.
One area of improvement would be making the power up effects a little more clear for what they do.
Have a good rest of the Ludum Dare!
Wish there were "10 minutes guaranteed" of gameplay lol
I love the music you composed, very catchy but not annoying!
Level 9 was a bit tricky because of the second cookie that kind of gets you off-track, I expected the second cookie to reset my boost so I thought it was a bug haha but then I realized it was kind of a decoy.
Enjoyed this one, great entry!