Special Delivery by niterich
A Crazy Taxi-inspired delivery game! Delivery pizzas before time runs out!

Submitting before the deadline, will update with HTML, Linux, and Mac versions shortly
Ratings
| Overall | 143th | 3.705⭐ | 24🧑⚖️ |
| Fun | 43th | 4.023⭐ | 24🧑⚖️ |
| Innovation | 374th | 2.595⭐ | 23🧑⚖️ |
| Theme | 123th | 4.068⭐ | 24🧑⚖️ |
| Graphics | 266th | 3.318⭐ | 24🧑⚖️ |
| Audio | 181th | 3.364⭐ | 24🧑⚖️ |
| Humor | 126th | 3.262⭐ | 23🧑⚖️ |
| Given | 15🗳️ | 18🗨️ |
I was mildly unenthusiastic when I saw the concept, because it felt fairly standard as to what one would expect from the theme of "delivery" - and that's true, the concept's nothing special. But the execution is great!
The difficulty is exactly where it needs to be - I never got a game over, but I always felt a little bit of pressure that failure was imminent. When that pressure arrived, a wry player could spot the occasional shortcut - ways to hop over fences, cute detours, ramps - which are oftentimes just useful enough to be worth noticing.
The music's good, the gameplay's good, you play as a disembodied, driverless motorcycle - great work, developer.
Big thumbs up!

The only trouble at one of runs stucked in the valley near one of the trees, couldn't reproduce it though, I couldn't neither restart or move somewhere at that case. Still cool experience, thank you for your game!
I played for awhile and this is what I got. Game worth trying over and over for a high score. Great execution on a simple concept
The game aesthetics reminded me a lot of 2000s era cartoon 3D games so that's also a win, and I think I see some Pizza Tower influence in the UI. Cool music btw.
Big kudos for doing the Compo, this is a great entry.
I like the level design!
Simple, but fun. The concept is familiar and done, but it's executed quite well. This wouldn't have worked half as well without the music (even though the song itself isn't something you'd listen to outside of a game).
I got (mildly) stuck on some trees once (the row of trees in the narrow streets between the loose standing houses) where I think I should've been able to get through.
The most fun I had was driving through the park, when the little scooter feels a little bit moto-cross (minus the jumping).