Spacial Delivery by KirKami
GUIDE BELOW
You are handed a very important package which should be delivered ASAP.
But you are stuck due to broken hyperdrive in a system crawling with hostile drones.
And package delivery is due in 30 days.
Your only hope now are your trader, explorer and combat skills.
Fight your way through. Get rich. And repair this wretched hyperdrive.
Guide:
### Goal: Repair Hyperdrive of your ship in 30 days and deliver Package in time.
### Controls:
- WASD - movement,
- LMB, RMB - fire using railgun or mechgun,
- Left Shift - boost,
- Click on button near minimap to switch scale.
### Basics:
- Friendly fire is OK.
- Ships have different amount of armoring negating part or all of damage done by shots. Increase Base damage to increase penetration.
- You have 2 different weapons which upgraded separately.
- You can land on planet by flying above it and staying there for few seconds.
- There are neutral traders. You can raid them for free cargo.
- Neutral traders ARE actually trading stuff between planet on their own.
- Enemy robots activate when you fly nearby, but go back if you are too far. Use minimap for your advantage.
- Prices for cargo differ from planet to planet.
- Upgrades are uncapped, but different planets offer different upgrades.
- HYPERDRIVE ITSELF IS ALSO AN UPGRADE.
| Link | https://github.com/KirKami/Ludum-Dare-53-Game |
| Web Alternate | https://kirkami.itch.io/spacial-delivery |
| Original URL | https://ldjam.com/events/ludum-dare/53/spacial-delivery |
Ratings
| Overall | 287th | 3.231⭐ | 28🧑⚖️ |
| Fun | 349th | 2.788⭐ | 28🧑⚖️ |
| Innovation | 298th | 3⭐ | 28🧑⚖️ |
| Theme | 369th | 2.923⭐ | 28🧑⚖️ |
| Graphics | 102th | 3.904⭐ | 28🧑⚖️ |
| Audio | 272th | 2.84⭐ | 27🧑⚖️ |
| Humor | 337th | 1.84⭐ | 27🧑⚖️ |
| Mood | 289th | 2.962⭐ | 28🧑⚖️ |
| Given | 19🗳️ | 34🗨️ |
And AI ships are actually trading stuff between planets, so they clumping up is usually small planet with a good deal *wink*
It's not about putting a tutorial in, it's about simplicity of the design, I guess if design would be more simple and obvious it would benefit the game.
@justslavic @rohanmoon I had no time to slap in tutorial so it was just an instruction in description. And you did no damage cause you encountered ships with many armor points negating some amount of damage forcing you to upgrade guns and use single-shot one.
Pros:
- Graphics. I really liked the models, especially the "good" ships look really cool.
- Game Feedback. Game has a nice visual feedback. I know when i hit something.
- Readability. I had practically no problem in figuring out what's going on.
Cons:
- Landing on the planets. It could be done by key press (spacebar?), its less frustrating than having to wait for menu to appear (especially that friendly ships are constantly bouncing us off the threshold).
- Miss-ballanced early game. It takes too long in the first seconds of the game to kill something. I think there would be more fun if there was more enemies with less health, and if we could collect more packages, but sell them cheaper at the base. Also i had a feeling that machine gun does 0 damage, till the first upgrade.
- Lack of weapon distinction. Railgun and machine gun look the same. At first i wasn't sure how should i switch to machine gun. Moving railgun to the front middle side of the ship, and changing it's VFX/SFX would really help to distinct that.
Very good job mate! Had fun playing <3
Had to restart and re-read the instructions a couple times to wrap my head around it but once I did I dug what you had going on. The orbiting planets and NPC ships are a nice touch. I could totally see myself getting super into this kind of top down elite dangerous-esque trading/exploration game.
The minimap also confused me as first because I had flown offscreen before adjusting the scaling so at first I thought the big yellow dot was me. Not a huge issue but definitely caused some confusion at first.
I really struggle to dive into system heavy games like Stellaris because it's all just maps and menus, this game made me realize that honestly it takes a VERY small thing (like having your own ship) for me to overcome that feeling.
Cool little game, nailed the atmosphere.
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/1810468382?t=1h44m9s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
Also, it feels weird to do this here, but i'd like to recommend Starsector to @groundwater-studio, because i think it could allow you to enjoy a type of gameplay that you aren't used to (and because i'm in love with the game).