Watch The Hungrys by PartySquadMember
https://partysquadgames.itch.io/watch-the-hungrys
Delivery?! The flying pizza slice is on its way! Fly your way to Granny while avoiding the Hungrys.
Hitting the Hungrys or Fences will restart the level.
Keep and eye on the clock as you race to Granny.
WASD = Move ESC = Main Menu
https://partysquadgames.itch.io/watch-the-hungrys
I learned a great amount from this weekend and look forward to building upon it.
Follow me on YouTube as I build a game for Steam Launch 12/31/2023 https://www.youtube.com/@partysquadgames
*I am working on gathering the sources for the assets/textures/sound. *Will update soon
Ratings
| Overall | 1019th | 3.1⭐ | 57🧑⚖️ |
| Fun | 850th | 3.136⭐ | 57🧑⚖️ |
| Innovation | 1116th | 2.623⭐ | 55🧑⚖️ |
| Theme | 887th | 3.556⭐ | 56🧑⚖️ |
| Humor | 470th | 3.298⭐ | 54🧑⚖️ |
| Mood | 873th | 3.208⭐ | 55🧑⚖️ |
| Given | 45🗳️ | 95🗨️ |
When there is too many peoples, the game is a bit laggy and the last level is impossible.
It's classic gameplay but fun, gg!
Btw, how did you add a link to your game description? It does'nt work on my page ;(
The laggy-ness of level 4 is unfortunate. Betime, I built it and realized it, the two solutions I thought of would have been more work than I wanted to do :(. If I learned anything this time around, its build and test not just test along the way. I appreciate the feedback on the game! Thank you.
the models are fun too heh
Pretty cool chara design too !
Is that me or level 4 is just impossible, even avoiding all the obstacles ?
It seems like each level generates randomly, but with a similar number of people in each level. Therefore, in some cases, there was a clear straight line between several people, making certain parts of the game easier. For example, in level 3, I had a run where I went straight until the halfway point, then took a left and right turn, and then went straight again until the finish. I also got lucky on level 4 after a few attempts.
Overall, the game could use some optimization, but I appreciate the effort you put into it. Good job!
The random generation definitely saved me on the last level I basically had two clear paths, lucky meeeee :)
Game loop worked well.
https://www.youtube.com/watch?v=o1jjtp0dcDg
@sebastiaan-wouters I agree, I spent more time learning about the menus and building aesthetics than gameplay, next Ludum Dare I will bring more vareity!
@koyaaaa I agree the clock became more aesthetic as I simplified the game play. I just didn't want to remove it lol. Thank you!!!
The music and graphics you chose created a bright and upbeat atmosphere which complemented the fast paced gameplay.