30 Minutes Or Your Potion's Free by Rustywolf
Dear Wizard,
You've been requested by the King for a potion... Will you be able to survive the journey?

Play cards to outwit your adversaries and collect the ingredients required for a potion

Build a deck that suites the fight and suites your playstyle

Controls
- Left click to interact with the hovered object
- Right click to inspect a card (when hovering over)
- Left click to exit card inspection
Gameplay Rules
- Decks consist of 9 cards. Click cards in the deck builder to add or remove them
- You draw 5 cards at the beginninng of combat, and 2 each turn.
- You can not have more than 7 cards in hand at once.
- You get 3 energy per turn to spend on cards, with costs being shown in the top left of a card.
- The intent of the enemy (their next action) can be seen directly below their healthbar.
Changelog
- Fixed the Magic Missiles text from showing the wrong multiplier
- Fixed Phoenix Stun having no effect
- Fixed Scaling resolution
The last fight loops to allow players to experiment with new deck ideas
If you win, feel free to share your builds in the comments, I'd love to hear them
| Link | https://rustywolf.itch.io/30-minutes |
| Link | https://github.com/Rustywolf/30-minutes |
| Original URL | https://ldjam.com/events/ludum-dare/53/30-minutes-or-your-potion-is-free |
Ratings
| Overall | 76th | 3.903⭐ | 115🧑⚖️ |
| Fun | 48th | 3.996⭐ | 116🧑⚖️ |
| Innovation | 222th | 3.268⭐ | 116🧑⚖️ |
| Theme | 380th | 2.768⭐ | 116🧑⚖️ |
| Graphics | 112th | 3.882⭐ | 116🧑⚖️ |
| Audio | 258th | 2.927⭐ | 111🧑⚖️ |
| Humor | 237th | 2.683⭐ | 103🧑⚖️ |
| Mood | 162th | 3.466⭐ | 106🧑⚖️ |
| Given | 45🗳️ | 70🗨️ |
Love the art style and gameplay
Fantastic Job!
Other than that, this was really entertaining and I loved playing, I might even try a bit more and see if it's actually possible to beat the king.
Would love if there was a full screen button on the WebGL build.
Bug Report: The Phoenix heals even on a turn when it took 20 damage. The text says it was stunned but it still seems to act, deal damage, and heal itself.
I LOVE analyzing the enemy and trying to figure out what kind of deck to use against it.
Best game I've played this LD so far.
@candlesan Thank you for the kind words! I've fixed that bug, thanks for the report

Few things:
- Could you allow fullscreen on your itch page
- Mana and energy are synonyms which make the understand of the game a bit confusing, I would have also called what is energy mana. Maybe mana for energy and something more niche for your mana like "magical points" or just gold would have make it more clear!
I love draft game more than deck building game, but your entry is really amazing, congrats!
I did not like it when you beat me to the ground
it hurt, You are hereby banned from using my
services: Wizard delivery Inc. UNTIL THE END OF TIME!
Art style and graphics are amazing.
Beat the king with the following build:
```
Magic Missles x3
Ice Block x2
Channel x2
Arcane Shell x1
Fire Strike x1
```
Nice game!
The build I used to beat the king:
```
Air Slash x3
Channel x3
Zone of Intellect x2
Arcane Shell x1
```
My entire build centers around using Zone of Intellect to buff Air Slash because that card is amazing. Big damage and big block all for 1 energy and 1 mana! Just have to sacrifice some early health for buffs.
I would change the location of deck and discard piles. Currently you can confuse them to indicate enemy deck.
Good job!
First I thought it would be another typical card game, but then the mechanics were pretty solid. Reminds me of such classics as Slay the Spire. I can totally imagine having some animations too in some post-mortem entry. I really enjoyed the card mechanics and the idea that I can build my own decks. Very cool, definitely one of the best games I've played so far.
I don't normally play deckbuilders so didn't crack the puzzle of the last battle.
Excellent work! You should be very proud!
Well made, and I'm a huge fan of card games. Was a little difficult to see what exactly was happening in the game at times, but a great entry overall.
Great entry!
Great design, lots of interesting a fun styles of decks to be made. Concise visual and gameplay loops. Very well done!
Nice work !
Don't know if it's a bug from my side, but I hadn't any music during the play.
Here's the deck I used in the end. My strategy was to sacrifice health on the first few turns in order to draw lots of cards and build up mana. Once I had enough cards, I kept using lightning strike, channel and preparation to keep the king permanently stun-locked

Overall I really enjoyed the strategy in this!
Here is my end deck (Consistently beats the king)
The strategy is to block damage and build up mana using **Ice Wall** at first, while playing **Zone of Interest** whenever possible to up the damage of **Meteor Strike** and **Air Slash**.
Conveniently, uping the damage of **Air Slash** also ups its blocking power when you have at least 1 mana.
Use Channel only if nothing else avilable.
Block, Poke, up your damage with zone of Interest, then once the king is below 50 health and enters Rage mode, you only need 1 or 2 turns to hold before ending him rightly with a meteor strike at 40-50 dmg

+ Great game, nice art, decent sound, and the mana build up was interesting.
Even though I understand the art style and the limited resolution which makes everything feel very coherent, I think I would have preferred being able to read the card text in the deck builder without inspecting them. Other than that I think it's very impressive how much you have accomplished in such a short time without it feeling unfinished in any department :)
I've reached The King. First card I played was the Ice Wall and it caused the game to crash to desktop. I tried it again and it worked all fine, so I'm not sure what the issue was. Anyway, I've managed to beat The King after three tries and it left me wanting more. :)
Awesome job, only thing I'd really ask for is more levels and cards :)
2x research
2x Lightning Strike
2x Preparation
2x Channel
1X Zone of Intellect
Hitting for 30 with each lightning strike and stunning the opponent made it not too bad.