WASTELAND Express by YogurtTheHorse
🎮 PLAY OR DOWNLOAD ON ITCH 🕹️ (Sound may lag in web version after some time, may be you want to use a native download, sorry)
Those unlucky few still populating this world after [REDACTED] don't like to waste resources, but the Wasteland is called that for a reason. Things get lost, things get stolen, things find so many ways to disappear you wouldn't believe. So if you want your thing — any thing — to reach its destination safely, you gotta hire someone with wheels, fuel, a gun, and a death wish.

Someone from...

Ah. You seek to work for us? Then we hope your driving skills and your aim are reliable, all insurance agencies have burned down decades ago. Oh, and don't expect GPS satellites to be useful...
But don't worry, we'll draw you a map. And if you can survive a few jobs you might even afford a better weapon.
Welcome aboard, you crazy bastard. Get on with your first delivery!




Controls:
- WASD/Left Stick: Drive
- Mouse/Right Stick: Aim
- LMB/R1: Shoot
- RMB/Space/D-pad down: Connect/Disconnect
- Tab/Start: Map

After submission bug fixes
- Several null pointer exceptions breaking some stuff
- Typos
- Cursor aim now aims at cursor (fixed twice)
- Fixed not showing up cursor image
- Some small spawn issues with bots
- Wrong respawn time
Ratings
| Overall | 189th | 3.986⭐ | 73🧑⚖️ |
| Fun | 209th | 3.854⭐ | 74🧑⚖️ |
| Innovation | 706th | 3.197⭐ | 73🧑⚖️ |
| Theme | 532th | 3.957⭐ | 72🧑⚖️ |
| Graphics | 144th | 4.368⭐ | 74🧑⚖️ |
| Audio | 237th | 3.804⭐ | 71🧑⚖️ |
| Humor | 681th | 2.935⭐ | 64🧑⚖️ |
| Mood | 289th | 3.857⭐ | 72🧑⚖️ |
| Given | 17🗳️ | 45🗨️ |
@yizao thanks, we also couldn't believe we made it! Camera shakes... Oh it's some explosions going around from other carriers, don't worry much, they are not very smart employees and don't look what's under their wheels <3
I got some camera chokes too. And I wished my gun would keep firing by holding the button pressed, instead of spamming it.
I also had trouble finding the packages and where to go.
Fun game!
I find the explosion animations and game icon very especially beautiful!
The gun play is really difficult, but I started to get the hang of it after a while - so maybe that's by design?
This is the sort of game that I used to play all the time and loved as a kid, super solid game jam entry - would love to see more games!
PS I also get the camera chokes :D
Had a good time :D
It's great that the map is really huge, and the assets are very pretty, but I didnt manage to find even one thing that I would be able to connect to ☹
Also, I never shoot exactly at the aim, but somewhere close 🤔
I would say I want a target icon for the cursor and some feedback when I shoot the enemy vehicles (sparks or smoke or something).
Amazing job
Any submissions from you are pretty fun to play and this one isn't an exception! I got a feeling like I'm young again and playing GTA II with my friends in computer class :smile:
The art style as well is pretty well polished, especially like for explosions, which are pretty big part of the game.
That's a really funny game to play, great job!
Great music! Got some audio glitches though (html version).
Also, it's funny how we both had almost the same idea for our games :-)
Congratulations on making it to the LD53 !
@sid37 thank you <3
@fluffy-kaeloky thank you! Yeah getting THAT far this time was very hard (especially for me as a solo programmer and "put this stuff in Unity" guy on the team), but I think it was totally worth. Just looked at your Jam. Definitely would give it a try tomorrow when wake up. Looks stunnic! We also wanted to add a hook to the game, especially as we had one in previous jam and have some experience, but you know.. Time isn't endless in the Jams :D
@bloodyaugust but we did! Thank you <3 Somehow we did, still can't believe in that. Also, we have a footage of me building level in the last few hours: https://youtu.be/faRdhmmuzYM
@advarsky thank you. About amount of aggressive drivers.. Piece was never an option they say, huh?
@jomoho ah yeah, sweet post jam redesign and steam release with proper balance and stuff around... Maybe someday, who knows! Thank you for playing, anyway, hope you still liked it!
@erlioniel thank you! Great to hear that from you as I'm a bit of a fanboy of yours, hehe!
@fidrik thank you!
@sherwin-claridge thank you! We even have this icon, it's a bug it doesn't show up. I hope to fix this after getting a proper sleep :<
@nicole-a just @rjdrag thank you! About getting cargo: stay in the white circle, it would show you a menu. Had no time to make it more obvious, unfortunately, though I'm hoping other stuff we made kinda compensates it. At least a bit :(
@arthur-sorignet-gautrot great to hear our games makes someone fun, thank you!
@darwyn thank you! If only we had time... Our sound designer lost his PC in the middle of the Jam and had to fully reinstall his Windows, so we missing some of the SFX (yes, we could make more!)
@space-games thank you. Let's see how well we would keep it up next Jam (feel free to follow me and other devs of the entry ;) )
@attala thanks! Really satisfying comment <3
@kongo thank you!
@vidu thanks! Well.. who needs a healthcare if you lose some doors and bumper, yeah? (Well most people, actually, we hadn't time for that :( )
@peterfiftyfour @no-grapes-games thank you, guys!
OOOH. I answered everyone (at least, I hope so). Thank you all for playing guys, this means a lot!
Maybe just a minor idea is to allow the player to see a little more ahead when driving. But as I say it's just a small idea. Overall the game was enjoyable. I'd love to see what else you can add to the postjam if you decide to continue it ;)
P.S. It is weird that you can shoot your own delivery package.
@smeljey yeah, Vangers were mentioned on the prototyping phase :D thank you <3
@smeljey @the1 don't think we would make many postjam updates besides fixes as half of our team now working on previous jam entry rework to release to steam. If you are interested you may follow us here, we would certainly post something about that here
had some lag in the browser build, but it was probably just because browsers suck
loved the music coming in whenever an enemy was nearby
That said, it looks and feels fantastic. Stunning jam entry.
1. I wish I could hold the shoot button, instead of spamming it
2. Aiming ahead of the enemy felt off though maybe Im just not used to it
3. The fact that the cart behind you blocks the bullets
Otherwise sick game, that's a lot to be done in 72 hours.
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/1810468382?t=2h12m3s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
@amolker thank you! Yeah, it was in our references, hehe :) We aren't planning post jam updates besides bug fixes, though we would definitely continue jamming, so follow us for future games!
@badcop thank you for streaming, that was very nice! Sorry for sound glitches, native builds are fine, yes :(
@ruruie thanks for playing. I hope this experience didn't brake all the fun :(
@maximbegunov thank you for such constructive feedback. Seems like aiming was broken a bit and we fixed some issues with it a while ago. Also you can dismount cargo and freely enjoy your death fight before getting back to work
@momo-hunter thx <3 Interesting idea for camera, sounds very cool, maybe we will use it another jam :)
@badpiggy thank you!
@elysiagriffin thank you for playing and streaming and good luck to you, too <3
https://ldjam.com/events/ludum-dare/53/wasteland-express-1/some-wasteland-express-promo
@krummja audio doesn't work even in native version? :( SFX in our game feels so good, so I strongly recommend you to try native downloads, if issue was in Web version
The only things I'd critique would be maybe having to click the mouse button to shoot instead of being able to hold it to keep shooting, and maybe I'd experiment with having the camera follow the car, since I got lost with the direction I had to move in when it was upside down.
But honestly those are all nitpicks, the game was great, definitely one of the best feeling games i've played this jam! Great job!
A few nitpicks I had:
I didn't like, that I had to click to shoot. Just let me hold down the button.
The delivery didn't work sometimes. Maybe the white circle is a little too small?
I also didn't like that my gun, that I worked so hard for, was taken away again. Just because I exploded! Didn't even have much time to test it out properly! :laughing:
Great job with the game!
It's annoying not to be able to shoot through the trailer though.
My major critique would be that the game felt quite punishing while playing up to a point where it was really frustrating. Even when I tried to use alternate routes to the delivery points I always ran into multiple enemies, not talking about the ones that just spawned at the delivery points and make me lose the freight just in front of the finish. I also couldn't find a way to chase them away so I ended in being blown up most of the time. The most frustrating part was loosing a weapon after death. Props though for the possibility to re-pick up non demolished freight and continue the delivery.
Well, not all other cars are enemies. A lot of cars just passing by and won't touch if you don't touch them. Especially those who spawn at the city points, so maybe you just needed to be a bit more peaceful :)
Unfortunately, we didn't have time for restoring your weapon after death (it's a Jam after all), but when you purchased some weapon once, you can take it for free – in the menu button changes text from "Buy" to "Take" to make it a bit more obvious (though it still very frustrating, I understand)
That said, the core mechanic is super fun and I had a blast playing the game! Thank you!
Here's my playthrough (may need to wait for a while, the Internet here is slooooow). Sorry for a cropped video, my bad. X_X
https://youtu.be/dtOrxqxuKh0
Jokes aside, this is an incredibly polished jam entry, even for a 4-man team, bravo! Plays very smoothly, looks gorgeous, and it also fits the theme well. One of the top games this jam for sure.
The gaping chasm that had me driving around the wrong way for a while, and I couldn't jump or shoot over it. Bummer.
The packages would sometimes stick into the back of my car with the wrong rotation, which made things kinda awkward. I also didn't love that my bullets were soaked up by the package during a chase, even if it makes physical sense. That combined with no indication of health (as far as I could tell), made me have to go back and forth a couple times instead of engaging with the road rage shooting shenanigans I was here for.
The aesthetics were pretty good nonetheless, and when I did get to engage in combat, it was fairly pleasing, especially when seeing the absolute car graveyard I had created after just a few deliveries.