Left to Do by Ixniyevonn
There's so much left to do, you have to deal with the aftermath. Server is working, sattelite's intact. You're just a delivery drone and the list of requests is endless. Even though there's no one to deliver to.
You don't have to live in perpetual torment of unfinished procedure, but you will get only one chance to end the meaninglessness.
No one will lead you to the canon ending, but most likely you'll never reach another one either.
— The Arc. Team

| Link | https://ixniyevonn.itch.io/left-to-do |
| Original URL | https://ldjam.com/events/ludum-dare/53/left-to-do |
Ratings
| Overall | 592th | 3.576⭐ | 35🧑⚖️ |
| Fun | 686th | 3.318⭐ | 35🧑⚖️ |
| Innovation | 393th | 3.576⭐ | 35🧑⚖️ |
| Theme | 521th | 3.969⭐ | 34🧑⚖️ |
| Graphics | 375th | 4.015⭐ | 35🧑⚖️ |
| Audio | 380th | 3.545⭐ | 35🧑⚖️ |
| Humor | 631th | 3⭐ | 35🧑⚖️ |
| Mood | 595th | 3.53⭐ | 35🧑⚖️ |
| Given | 109🗳️ | 50🗨️ |
Biggest issue is unreadable UI. It's very hard to read the text and fading the ui at different zoom levels felt very frustrating.
Idea and control also nice, but in my case delivery process somehow doesn't work.
And the crayon style fits so well with the aftermath atmosphere.
I really enjoyed the mood of the game!

Latvia and Russian...
Great little game though. Good atmosphere, light hearted music and art that made this little world feel more alive despite it being post apocalyptic!
Only friction I had was that the delivery zones could have been larger, as they often wouldn't trigger even though the cargo looked firmly inside the circle.