Sole Deliverer by FoggyDude

Deliver packages and mail to a village in the mountains!
Controls can be seen in-game.
Fonts used:
Ludum Dairy font by Mike Kasprzak
Edit Undo font by Brian Kent
| Link | https://foggydude.itch.io/sole-deliverer |
| Link | https://github.com/FoggyFella/Sole-Deliverer |
| Original URL | https://ldjam.com/events/ludum-dare/53/sole-deliverer |
Ratings
| Overall | 231th | 3.45⭐ | 22🧑⚖️ |
| Fun | 276th | 3.1⭐ | 22🧑⚖️ |
| Innovation | 85th | 3.75⭐ | 22🧑⚖️ |
| Theme | 139th | 4.025⭐ | 22🧑⚖️ |
| Graphics | 319th | 3⭐ | 22🧑⚖️ |
| Audio | 190th | 3.316⭐ | 21🧑⚖️ |
| Humor | 171th | 3.025⭐ | 22🧑⚖️ |
| Mood | 235th | 3.132⭐ | 21🧑⚖️ |
| Given | 20🗳️ | 16🗨️ |

09:47:043
I have to say that my car flipped over after the jump and my character went through the ground. I had to redo this part of the level which was a bit long.
At the end the game tells me 12 minutes which is for me the perfect balance for a LD-jam game.
The climbing animation make me laught :laughing:
The graphics were proper oldschool and the music and minimal sfx suited them and the game in general.
Congrats on your entry! 👏🏻
Anyways. The ladder destroying was pretty annoying. I think that the auto destruction mechanic is better for that.
If the game were just a little faster I think you could have a great framework on your hands, awesome job!
One feedback I commonly give is that the text-printing animation feels like neat polish, but I've found in player interviews that most people (myself included) find it a bit tedious having to wait for text to finish writing. If you're going to add it, it should be a setting you can turn off or add the ability to skip/load.
Also, I don't know if you made this for the compo (because it's technically fair game to have it premade), but your loading animations were tight. The "Made for LD53" especially.