Dust Courier by SmDaniels
DISCLAIMER: The story, all names, characters, and incidents portrayed in this production are fictional. Any similarities to real persons or nicknames is entirely coincidental!
Concuer the wasteland and deliever an important cargo!
- 14 unique events on the road
- choices!
- 6 possible passengers
Your task is to exchange cargo at point A, then at point B and leave the field.
To build a route, left-click on the zones. To cancel the selection, click on the last zone again.
Press Space to start moving.
Your vehicle will consume fuel while driving. Keep track of it! You can replenish the stock at the gas station.
Along the way, you will encounter various situations, the right choice will help you get the cargo to its destination safe and sound!
You can have up to 3 companions. Fellow travelers will help resolve some situations and save resources.

In new version 2.0 we fixed some major issues that can prevented you from completing the game.
Map creation:
- fixed an error when the required intermediate points did not appear, which made it impossible to start the game.
- fixed a bug where special map areas overlapped each other
- changed the color of the icons of special areas of the playing field for better visibility
Events on the map areas: - fixed an error when the event did not start upon arrival at the map area
Version 2.5:
- fixed a bug where closing the warning window about non selected required points caused impossibility to start moving.
| Original URL | https://ldjam.com/events/ludum-dare/53/dust-courier |
Ratings
| Overall | 746th | 3.432⭐ | 39🧑⚖️ |
| Fun | 973th | 2.986⭐ | 39🧑⚖️ |
| Innovation | 715th | 3.189⭐ | 39🧑⚖️ |
| Theme | 530th | 3.959⭐ | 39🧑⚖️ |
| Graphics | 409th | 3.961⭐ | 40🧑⚖️ |
| Audio | 482th | 3.371⭐ | 37🧑⚖️ |
| Humor | 799th | 2.735⭐ | 36🧑⚖️ |
| Mood | 588th | 3.541⭐ | 39🧑⚖️ |
| Given | 34🗳️ | 60🗨️ |
The Concept is quite neat, and the execution is quite nice.
Well done!
Visuals are very nice! I love the sepia tones of your main menu. And the music rally fits and helps build an atmosphere of this mysterious wasteland. Choices and resulting consequences are nice, would love to see more variety.
I think it would improve route planning if the area you clicked on got not only the route line, but also some tiny icon you could use to "unclik" it. You can really get an impossible to untangle confusion of lines when you start clicking around :smile_cat: Or maybe just a "clear route" button to delete the planned route and start again.
The writing itself is the weakest point in the game. It's certainly imaginative, which is great. But at times, it's not very good English, leaving the player to wonder about the meaning. Could use more polish here, a rewrite or two.
But I still had fun playing. Great concept and nice delivery.
I would probably work on the route planning a bit more, and possibly add a full reset of the paths option. A few times I screwed up and just couldn't get the undo path feature to work correctly so had to restart the game.
Its a shame the game is so short as its definitely something I could play more of.
Few points from playing:
- It'd be good to have 'undo' done in a bit more visible way (I managed to cross same tile multiple times)
- Gas mechanic always forced me to take 'shortest' route (although that might just be RNG in few play-throughs I did)
- The map was quite small (I'd enjoy a bigger one more)
Great entry!
Keep up the good work!