Baby Boom by Whirlwind
Feathered Funkmaster, the owner of Lullaby Logistics, needs your help. Delivering babies to hopeful parents with his factory powered by sick beats has always been a most efficient process, but there were so many babies this year that the chutes broke! You'll have to operate the chutes manually (and musically) to sort the babies and save Funkmaster's factory.
Instructions: Press the corresponding keys to the beat to deliver babies to the right stork! The key needs to be pressed precisely on the beat that the babies reach the launchpad. If the babies are already on the launch pad, it's already too late to press the key.
```
|Q|W|E|
|A|S|D|
|Z|X|C|
``` The color of each baby's blanket matches the stork to send it to, which matches the position of a key on your keyboard. For example, the middle (blue) stork in corresponds with the middle letter of the grid above, "S".
We recommend learning the game by matching colors and keys in this way. But if for any reason you simply prefer to see keys on both the babies and the storks, you can press Shift to turn on a helpful overlay that shows which key goes to which stork. There is no penalty for turning this on. Esc quits song.
There are 3 songs with 3 difficulties. Go for a high score, and post it in the comments! (yes, negative scores on Hyperstar still count as high scores)

| Link | https://github.com/tredden/baby-boom |
| Link | https://tredden.itch.io/baby-boom |
| Original URL | https://ldjam.com/events/ludum-dare/53/baby-boom |
Ratings
| Overall | 689th | 3.483⭐ | 32🧑⚖️ |
| Fun | 480th | 3.55⭐ | 32🧑⚖️ |
| Innovation | 412th | 3.55⭐ | 32🧑⚖️ |
| Theme | 502th | 3.983⭐ | 32🧑⚖️ |
| Graphics | 893th | 3.15⭐ | 32🧑⚖️ |
| Audio | 398th | 3.517⭐ | 31🧑⚖️ |
| Humor | 446th | 3.339⭐ | 30🧑⚖️ |
| Mood | 906th | 3.16⭐ | 27🧑⚖️ |
| Given | 49🗳️ | 38🗨️ |
This is the perfect game for people to learn where the keys are. For the difficult songs, I was so lost :D Maybe it would be nicer to have three arrows (up, middle, down) instead of the key codes (Q, A, Z)?
All in all, sweet game! Great music! I enjoyed it a lot!
- Music is pretty good too, well done on that. Graphics too.
- Challenging to know where to send the babies with enough time. 9 keys to keep track of is a lot. And that last song is brutal. (I feel like the KeyHelper might make the game harder)
- It wasn't all that obvious when the buttons needed to be pushed at first, because it's not "when the babies are on the launchpad", but I figured it out eventually
Overall a lot of fun!
I missed the first few babies because I was paying attention to the birds. If the controls weren't written on them but maybe on pipes it would be easier to understand. But after I figured it out it was fun.
I updated the description to try to help clear up some of the timing confusion, but there's definitely some work to be done to make the timing clearer in a visual sense and the controls more intuitive.
:pray:I'm a little worried about where the uncaught children will end up in the end, haha.
Looking forward to your future works!
here's a link to the VOD: https://www.twitch.tv/videos/1812705828?t=4h35m16s