Dante's Delivery Service by Scott Steffes

Come Hell or High Water!
Dante received a letter inviting him to open a business in a new town.
The invitation simply said, "this town needs people like you."
Certain that they were referring to his industrious spirit and cheery demeanor, he wasted no time in opening his very own neighborhood delivery service!
Dante laces up his new sneakers on a bright Monday morning, catching a glimpse of himself in the mirror. "All right, time to deliver! I won't let anything stand between people and their packages!" he thinks with a grin.
🎮 Play online on Itch.io!
How to Play
- Pick up packages and deliver them to earn money!
- You can spend money on upgrades to make your package delivering easier, among other things.
- Compete for the top score! (Online leaderboards!)
Controls
- WASD - Move
- Space - Jump
- Click - Throw package
- M - Open Map

Team: Different Folks
- Scott Steffes: Unity Dev
- Rincs: Art
- MintBreak: Art
- Nate D: Level Design, Project Management
- Jasper Stephenson: UI, Sound Effects, Music, Server
Thanks to Carsi Tong for the use of her Floribunda typeface.
Ratings
| Overall | 23th | 4.335⭐ | 96🧑⚖️ |
| Fun | 30th | 4.311⭐ | 97🧑⚖️ |
| Innovation | 87th | 4.059⭐ | 95🧑⚖️ |
| Theme | 26th | 4.532⭐ | 96🧑⚖️ |
| Graphics | 108th | 4.453⭐ | 97🧑⚖️ |
| Audio | 62th | 4.213⭐ | 91🧑⚖️ |
| Humor | 102th | 4.017⭐ | 92🧑⚖️ |
| Mood | 41th | 4.366⭐ | 95🧑⚖️ |
| Given | 75🗳️ | 138🗨️ |
I feel like after the initial twist though, getting dragged back into the day sections is a bit of a bummer. It's exactly the same as the night sections, but without that extra shooting mechanic to keep things engaging. Giving the daytime sections their own special mechanic (Crazy taxi delivery routes?) would help remedy it a lot.
Still though, this is the best game I've played so far from the jam. Awesome work!!!
I'm upset there's nothing on the pages about the nighttime, but also the surprise was so nice TwT An incredible game, thank you for your gift <3
I had a few technical issues as the game doesn't seem to 'keep' the mouse in certain scenarios. In full screen I could not turn past ~180 degrees. The turning felt a bit fast in general for me - but that might just be my preference.
I found the road arrows and bounce pads to be occasionally useful but I didn't feel like they were necessary for the game.
I saw three types of enemy - I don't know if there were more because I didn't get further than the 3rd night :laughing:
Overall I liked playing the game and thought it nailed the theme 👍🏻 :clap:
edit: I made it to day 10! $1838
I really appreciated the doomlike aesthetics of play and visuals! As always, the daytime graphics were absolutely adorable, in your usual style; but I really loved the contrast with the new night-time looks. It's fun to see something that strays from Different Strokes & 10 Seconds Mixtapes, even though you seem to have incorporated your signature robust online features with that trackmania-style leaderboard. Excellent work, thank you!
I served this town as well as I could!
This game is aesthetically fantastic. I especially loved the shoutout of starting the game on one of the highest rooftops looking down over the town. It's tons of fun too with remarkably satisfying shooting and maneuovering for a jam game. Great stuff!
I do think of all the options, the improved throwing was almost a debuff. I also managed to trigger I guess a quite rare bug where I picked up and delivered a package simultaneously because of a bad throw. Loved Roof Granny!
The leaderboards were a great idea, it was part of what compelled me to keep playing until I mastered the game :P
I also think it's a bug that enemy bullets don't despawn when night turns to day. Sucks to get hit like that.

Really well made entry. Art is great - for both day and night. The NPCs during the day are cute as shit, love that. The gunplay in the night cycle is decent too. More oomph on the shotgun would be nice though!
I love *and* hate when Ludum Dare games have an upgrade loop because I end up getting stuck playing the game for ages trying to get everything :D
Great job, guys!

im coming for top 1 >:)
:sunglasses:
I like to imagine that the 10 hours between your two comments was spent grinding nonstop hahaha
You've got a pretty hefty lead on second place!!

Edit: really wish there were sensitivity and volume options, though.
I also recommend going into this with no spoilers. I was really surprised by the the turn it took (in a good way). I want to try all the upgrades.
Really nice game! Art style is amazing.
@arya-s You can try, but you might get arrested if they find out you been gunning so might wanna keep that hush-hush. :P
Also wanted to ask, since I see that you made recent updates to the game on itch - is it allowed to update the game after the deadline?
I've got a backlog of things I wish to improve for my game as well :)
I think that was the minor update... I asked the guys do hide some info on the ratings page (it used to just show country/state, now it's hidden unless a button is clicked) for those that play the game on stream. ^^
I think in general some essential bugfixes is ok (like things that broke, game-breaking bugs...) but no new features or anything like that ^^ I have seen people with post-jam versions, but are labeled as such.
Was not expecting the tone change at all for the night swap.
Only critical feedback would be it could be a hard to tell if enemies were in damaging range or not.
Very well done!
Congratulations!
I didn't expect a day-night cycle at all, congratulations.
and controll feelings are so nice,good job

Some things that could be worked on if you continue this post jam
- Adding some way to see packages without needing to rely on the minimap
- Patching out camping. Unfortunately still rules as the dominant strategy even with the enemies shooting bullets (Since on the upper rooftops only the big guys shoot bullets and then you can target them / let them be trapped by the smaller ones so they cant get to you)
- Adding some invincibility after the player gets hit. Often when you mess up and something starts damaging you you take a ton of damage or can get 1 shot especially in the later days

Hmm, that's weird. I got this a few hours ago but didn't post it since it was still #2. Does it not register if you don't click Show Region/Country?

I don't know why this is so important, but it is very very important.
Yeah that pic was from yesterday, I just didn't post it here until today (Hence why you got #2 overall from a run that happened after I got it).
Congrats on being #1
The movement isn't smooth and it feels like I have slow fps framerate, it defenetly need improvments. Graphics is good, not the best, but all is readable in this fast type gameplay, and it's exactrly what it needs.
I really like this contrast of day and night, it was really fun! This arrows on the road and jump points very good. I get the vibes of old tony hawk games when the map is small but you can do something interesting on it. Games very different but the vibes is the same :)
Last level speed is sooo good!
I finished 9 days, and I thought I was very good at this game and get ~1400 Total Earns, but here I see others records xD that okay, but a little dissapointed)
I see a potential issue that players can just survive a night and don't deliver anything, and only do it during the day. If it's what you planed that's ok then. But may be restrict this to 1 or 2 "must have" deliveries to finish the night and go to the day? It's also issues with find delivery sometimes, especially when the box on another corner of the map. And I get a bug where box fly away from map :)
I get the most fun when I delivered boxes by night, I don't just survived.I try to get delivery :) Imagine that it can be emergency box, and you must to deliver it at any cost - so that's how I play the night :) After day 6 it was a real mess!
Totally one of the best games in this LD, Great work, guys!
@ruruie
It's very important. >:3
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/1814621596?t=1h15m45s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
Pretty fun as well, though I would've liked to know why monsters come out at night to become more immersed. Anyway, great job guys!
Missed target a second time... two boxes stuck on the same damn roof.
No other boxes spawned... I couldn't reach those boxes for four days until I increased my speed to maximum.
Great experience I had.
My rating for this game is... Five stuck on the roof boxes out of five. Great job!

the graphic side works really well and it's fun to play, I really had fun!
Didn't realise I was competing with @rickylee for #1 in England!

Congrats on an amazing game!
Played your game on stream, if you want to watch initial thoughts here's the link: (timestamps in the description to jump to your game!) [youtube link](youtu.be/N5dbipZkGKM)