Porker Pig the Postal Pilot by NaNixDev

[raw]
made by NaNixDev for Ludum Dare 53 (COMPO)

Screenshot 2023-04-30 193420.png

Take on the intense job of being an aerial package delivery pig. Porker Pig is in a rush to make his deliveries. How fast can you deliver them?

Drop the packages in the glowing yellow rings to make a delivery. Post your time or take a screenshot! My best time is 4:22:47.

Controls:

Space to drop boxes (Must be over 50m in Altitude)

W/S or Up/Down for Pitch

A/D or Right/Left for Yaw

Q/E for Roll

Left-Click to throttle up

Right-Click to throttle down

Switch Cameras with 1, 2, or 3

Escape to Pause

Screenshot 2023-04-30 193926.png

Screenshot 2023-04-30 193830.png

Ratings

Overall 202th 3.532⭐ 33🧑‍⚖️
Fun 149th 3.581⭐ 33🧑‍⚖️
Innovation 343th 2.839⭐ 33🧑‍⚖️
Theme 167th 3.952⭐ 33🧑‍⚖️
Graphics 240th 3.419⭐ 33🧑‍⚖️
Audio 123th 3.565⭐ 33🧑‍⚖️
Humor 189th 2.893⭐ 30🧑‍⚖️
Mood 185th 3.367⭐ 32🧑‍⚖️
Given 30🗳️ 42🗨️

Feedback

Grayce
01. May 2023 · 02:59 UTC
Great game! I found the controls a little difficult, but overall it was a fun experience

Also I think you left your personal best in the final build lol, it shows I have a personal best despite having never played before
Paroxysmal
01. May 2023 · 03:00 UTC
I like the concept. Plane is a little difficult to fly...have to come back and practice.
Castitatis
01. May 2023 · 03:00 UTC
I actually had more fun playing with the plane and doing loops than delivering packages :D

Really fun to fly that plane :D
Brandon Campbell
01. May 2023 · 03:02 UTC
I like the concept, there aren't really any physics though, and I found the controls a little impractical, so maybe add some simple keybindings in settings. A for music though, it's a vibe.
asasin56
01. May 2023 · 03:02 UTC
Little bit fun, but no unique idea I found. Movement awesome. Also in game need pilot school(destroyed airplane for 5 seconds!)
munkkeli
01. May 2023 · 12:56 UTC
The plane physics are really nice! I also appreciate the fully 3D game world, it is fun to just fly around. :smile:
LDJam user 258850
01. May 2023 · 13:35 UTC
My strategy is called carpet delivery, thousands of packages laid across the landscape as I go haha. I was thrown off at first I didn't realise you have to be over 50 meters or package won't drop. my score ^^

![image_2023-05-01_143514478.png](///raw/223/f3/z/58ca7.png)
LDJam user 283449
01. May 2023 · 14:40 UTC
Took me a few crashes to figure out the plane physics but I got used to it. Other than that I think there should be some kind of cooldown so you cant spam space to drop infinite packages. Overall a good game!
LDJam user 158900
01. May 2023 · 14:56 UTC
love it
clemall
01. May 2023 · 16:06 UTC
Awesome physics with the plane. So good when you take off and start flying around doing rolls :laughing:
The music and style are pretty cool. Overall I enjoyed your game, thanks :thumbsup:
Rakowu
01. May 2023 · 17:34 UTC
I like the music and the physics. Sometimes the camera turns in one direction so that the plane drifts away. Also, the drop is relative to the camera's perspective. When I look from the bird's perspective to direct the targets, it throws the packages 90 degrees relative to it. That means you can also shoot them into the sky. That's why I found it a bit difficult to hit. I just spammed the packages and it worked. The controls were almost intuitive, which I found good. Maybe shift and ctrl for acceleration and deceleration and the camera controllable with the mouse? I also find the transition from one camera to the other very successful
Fabian Denter
01. May 2023 · 17:41 UTC
The plane is fun to fly, I quickly ignored my goal of delivering packages (found it very hard to anticipate the right time for dropping them) and started to fly around and do cool plane stuff. ;)
CaptainDreamcast
01. May 2023 · 17:59 UTC
I delivered them all too! My time was a little above seven minutes, a little longer than above, I needed a couple spins to get the rings on top of the ice mountain and the volcano.

Super fun plane movement! Just flying around feels super fun, spinning, turning, trying different camera modes, just movement itself feels super satisfying!
The area is fun to explore too, felt like most of the drop-off points had a little landmark next to them, like the city or the volcano, I thought those all looked cool and added some context for the dropoff points.
Great job all around!
Nail
01. May 2023 · 18:07 UTC
the concept is good yet i would suggest you to put instructions into the game as "How to Play" scene so that it would fit the player to the game. Also I found the music a bit far from the context it would be great if you would came up with something related to planes. But overall it is a good game!
jk5000
01. May 2023 · 19:24 UTC
The game looks great and I like the music. For me the controls was too complex, but okay it's an issue in many flying games. Overall it is a well made game, and I did have fun trying it. Well done.
Defrag
01. May 2023 · 20:29 UTC
"Bombing" rings with packets brings new meaning to airmail. I enjoyed this little game. Succeeded in just under 6 minutes. Like others, I enjoyed just tooling around. Definitely more on the arcade-side of flight sims - I just power-yawed around without any ill effects, and was able to pull out some incredible dives without losing my wings.

This felt like a game that would have taken me a lot longer than 48 hours to make. Nice work.

![flying.png](///raw/7bd/83/z/5926c.png)
Nathan Franck
01. May 2023 · 21:43 UTC
I tried pretty hard to get used to the controls, they are really loose and require a lot of commitment ahead of time.

Music is banging! Love it!

Sound is serviceable :smile:

Graphics are readable and useable 👍
ludev
01. May 2023 · 23:17 UTC
Fun to control once you get the hang of it. Different camera perspectives was cool; I enjoyed the first-person one. I definitely took a spray and pray approach to delivering packages haha. Propeller sound is great.
🎤 NaNixDev
02. May 2023 · 00:56 UTC
Thanks everyone for playing the game! I have been reading your comments and appreciate the feedback. It appears there were some mixed feelings about the plane controls. It was hard to make them feel just right. I ended up calling them good enough so I could finish the other parts of the game.
ekaktusz
02. May 2023 · 14:07 UTC
Hi! I think I join the previous comments: The plane is a bit hard to control at first, but I think I've gotten used to it pretty quickly, so it's not a huge issue for me. I'm not that harsh on grahics and music overall it's a COMPO game, and for that I think the results are very impressive in every aspect. Really enjoyed it, nice job!
machinescreen
03. May 2023 · 10:58 UTC
Yeah, like others have said I didn't find the plane the easiest to control - maybe it's a bit too realistic and it could have been more arcadey. Otherwise a solid game, nice job.
fnelix
03. May 2023 · 19:28 UTC
I liked the plane controls and flew a cool looping! Nice entry
DroidDare
04. May 2023 · 14:32 UTC
I had a lot of fun playing this, but primarily due to enjoying the flying once I got the hang of it. Felt like a lot of work went in to that, nice!
Zhiteng Chen
04. May 2023 · 15:03 UTC
I like the simulator to fly the plane with nice controller. I feel hard to know the goal at first, which may be guided at the start. Welcome to play my game as well~
MaximeG
16. May 2023 · 01:11 UTC
It was really fun to play and making a good plane controller is hard so congratulations on that.
That is a really solid entry for the Compo!