Delinquent Delivery by SJPixels
Dusty Dan the sheriff has found himself delivering yet another doggone delinquent to the county jail. It's a long road ahead and unbeknownst to Dan, this prisoner has friends in low places...
Escort the paddy wagon to the jail without letting bandits break it open to free their amigo.
CONTROLS
Move: Arrow Keys
Attack: Spacebar
Dodge: Shift!

CREDITS
SJPixels: Art and Animation
https://twitter.com/PixelsSj
LeGingerGamer: Programmer
William: Programmer
Brandyn: Music and Sound
| Link | https://sjpixels.itch.io/delinquent-delivery |
| Original URL | https://ldjam.com/events/ludum-dare/53/delinquent-delivery |
Ratings
| Overall | 252th | 3.895⭐ | 45🧑⚖️ |
| Fun | 216th | 3.849⭐ | 45🧑⚖️ |
| Innovation | 778th | 3.119⭐ | 44🧑⚖️ |
| Theme | 653th | 3.86⭐ | 45🧑⚖️ |
| Graphics | 108th | 4.453⭐ | 45🧑⚖️ |
| Audio | 190th | 3.895⭐ | 45🧑⚖️ |
| Humor | 404th | 3.405⭐ | 39🧑⚖️ |
| Mood | 291th | 3.854⭐ | 43🧑⚖️ |
| Given | 35🗳️ | 70🗨️ |
Just a thing or two: the "Play Again" button has no sprite on it and it seems like an oversight; also when you beat an enemy, the animation keeps flowing.
However overall I love it, it's extremely fun to play!
I enjoyed playing it and the great designs make the game feels really polished. Congrats!
I found a bug with audio. Once I was low on health I kept hearing the heartbeat for the rest of the game
aaaalso movements are so smooth and animation is cute, loved those punches. sound effects are also great and the enviroment was on point, its a really cool game, i would definitely play more levels with more difficulty if added!
However, I feel like the characters really needed shadows or something so that I could tell the distance between them. It's because the game kinda suffered from the problem that most beat-em-ups have, which is that it's hard to tell if you're on the same line as the enemy or close enough to it to punch the enemy.
Also, while the animations for the player were amazing, I feel like the enemy's animations didn't have feedback for when an enemy died. The feedback for normal hits was good, but there wasn't really anything for an enemy's death.
None the less, it was damn fun while it lasted and the presentation as a whole was cool. Really good entry overall
Also love the theme :cowboy:
This was super fun right from the start. I love the brawler style while trying to escort the wagon. A very unique take on the theme. So great.
Even though I totally sucked at it (even tho I tried many times), I had a lot of fun. :smile:
The only feedback I would have (and these are super nitpicky):
- I struggled with the dodge roll a bit. I couldn't just hit a button and dodge and the direction influenced. It felt like I had to be hitting an arrow key AND shift to even do the move at all. It was such a useful move, I had to use it, but it usually got me killed more times than not.
- The hit detection on attacks felt pretty specific. If I was too close to an enemy, it completely whiffed the hit.
Again, these are crazy nitpicky. Especially for a jam. What you accomplished is killer! Love it!
Nice little game! Beat them all game is always cool. Your ennemy are cool.
Just 2 things :
- Rool make you leave the map, i manage to skip a level with it ( not intentionnaly)
- Knive guys have an hit animation but it still hit you, so you don't see it coming, hard to doge. And the hit animation look like he is lock by the dmg
Nice entry