Croc Crate Consignment by aschab
Play with one of 3 vehicles to fulfill deliveries for an angry croc. Go through a procedurally generated city, eventually ghosts come on and haunt you, because why not!?
Croc dialogue was mostly generated by GPT4 and curated by us !
Main target
Deliver boxes To the marked areas
How to play
w, a, s, d - move
Made in collaboration with Daniel Montilla: https://www.youtube.com/@SuperSeriousStudio https://github.com/DanielMontilla
Patch 0.1 - Deliveries spawn instantly instead of waiting for animation
| Link | https://superseriousstudio.itch.io/croc |
| Git repo | https://github.com/Aschab/ludum53/ |
| Original URL | https://ldjam.com/events/ludum-dare/53/croc-crate-consignment |
Ratings
| Overall | 914th | 3.255⭐ | 53🧑⚖️ |
| Fun | 721th | 3.288⭐ | 54🧑⚖️ |
| Innovation | 1079th | 2.702⭐ | 54🧑⚖️ |
| Theme | 475th | 4.01⭐ | 54🧑⚖️ |
| Graphics | 732th | 3.462⭐ | 54🧑⚖️ |
| Audio | 544th | 3.26⭐ | 54🧑⚖️ |
| Humor | 590th | 3.07⭐ | 52🧑⚖️ |
| Mood | 825th | 3.27⭐ | 52🧑⚖️ |
| Given | 47🗳️ | 85🗨️ |
https://superseriousstudio.itch.io/croc
Also, those little ghosts are very funny, but they contrast whole game too much
Thank you for releasing!
And this croco is so enjoyable!
The croc dialogue seemed pretty straightforward. What drove the decision to go with ChatGPT-generated scripts instead of just doodling them out yourself?
I had three packages spawn on the same pad, to be delivered to the same pad - So I just sat there racking up half the stack.
I had only a few seconds left in a run, hit the 5s time pause powerup, and got hit by a bundle of ghost things at the same time. My timer went to zero, but I didn't die, and could keep driving - the ghosts just stuck to me, but couldn't deduct time or die. The game persisted in this state, let me pick up a package, deliver it, and then delivering it set me to -11 seconds and killed me.
In my second run, I got stuck when I was on the delivery circle and it just wouldn't deliver, regardless of where I parked.
all that being said, it was fun to play, I liked how the different vehicles behaved and how they looked. The map was pretty basic, but the character art was nice and seeing the additional quips was a good reason to keep driving.
Certainly a lot of bugs :) I maybe overscoped for a jam.
:purple_heart: :dart: :frog: