The Skeleton Delivery Experience by Exilon
A rage game about a skeleton that is sent to purgatory, damned to deliver boxes for the rest of eternity. For now, you only have to deliver 3.
Warning: This game is hard as balls and designed to make you mad. If you want to review the game, Please take a break to calm yourself down before you continue writing it to make sure the review is fair.
Facts:
- Everything in this game is designed to annoy the right people
- This is my first attempt at a rage game
- Every asset has been either made from scratch or heavily edited
- I am the sole developer of this game
- The piano piece heard in the game was written by me. Its in Eb major
Things I wanna know about your experience:
- Were you frustrated?
- Did you complete the game (good ending)?
Leaderboard:
(Send a video or screenshot of you delivering the last box and I'll put your name and a quote of your choice here!)
- "A lovely relaxing time, highly recommend" - @LombyGG
- “IT WAS A RUN!” - @potkirland
- "Frick" - @icylava_
- "ez clap" - @kuviman
How to play:
This game supports both downloadable builds (Will work on all windows devices) and HTML5 builds (May have some issues with different browsers). Both can be found on the itch.io as well as this page.
Tutorial:
- Mouse to aim.
- Left click to jump where you're aiming.
- The farther your mouse, the farther you jump.
PATCH 1:
* Fixed the skeleton getting stuck in the ceiling of the last level
* Fixed the win screen not working
* Recovered the code responsible for UI (Unity crashed)
* Added a WebGL build :)
Thank you for checking out my game.

I hope you enjoy :))
The browser build has only been confirmed to work on chrome browsers.
| Itch.io | https://exilonwastaken.itch.io/the-skeleton-delivery-expirience |
| Original URL | https://ldjam.com/events/ludum-dare/53/the-skeleton-delivery-experience |
Ratings
| Overall | 373th | 3.771⭐ | 37🧑⚖️ |
| Fun | 445th | 3.586⭐ | 37🧑⚖️ |
| Innovation | 499th | 3.457⭐ | 37🧑⚖️ |
| Theme | 683th | 3.819⭐ | 38🧑⚖️ |
| Graphics | 537th | 3.764⭐ | 38🧑⚖️ |
| Audio | 346th | 3.597⭐ | 38🧑⚖️ |
| Humor | 168th | 3.838⭐ | 36🧑⚖️ |
| Mood | 243th | 3.941⭐ | 36🧑⚖️ |
| Given | 22🗳️ | 39🗨️ |
If you develop more beyond the jam, it'd be cool if you started as a 'whole' skeleton, or person, then gradually lost limbs/flesh etc. Like a "I gotta deliver this package dead or alive" :smile:
> If you develop more beyond the jam, it’d be cool if you started as a ‘whole’ skeleton, or person, then gradually lost limbs/flesh etc. Like a “I gotta deliver this package dead or alive”
This was actually a plan for the game but I couldn't do that because of time constraints lol.
I had initially 3 ideas for the skeleton:
* Your idea
* One arm for the box
* 2 arms
I decided with 2 arms because they make the skeleton flail about more and it makes the game more unfair >:)
> It’s really just having to start over all the time that stopped me from finishing it
I agree with this. I was stuck on making the deaths reset everything or just bring you to a checkpoint but in the end, I decided on the first option due to time but also its undeniably frustrating as shit to lose that progress but yea. If I made more levels and continued working on the game, that's the first thing I would change.
Very cool game!
https://www.youtube.com/watch?v=cYO3ZMnewKg
You nailed the classic *rage game aesthetic* it just blends in really well, you can tell at a glance what it's trying to do -- I would love to see this as a full game, even if I wouldn't be able to beat it, it just works that well. I've finished things like Getting Over It and such, so *mayyyyybe* with enough determination I'll overcome this obstacle all the same. Either way, LOVED it, great job! :beers:
I really liked the mood and simple yet effective sound effects.
it was nice the when the music kicked in too. :)
Here’s the stream if you wanted to re-watch initial thoughts (timestamps in the description to jump to your game!) [youtube link](youtu.be/urgNg4JO17M)
Nice job, had a lot of fun!! 👏👏
