Yangtze by betovf

[raw]
made by betovf for Ludum Dare 53 (EXTRA)

Godot<em>v3.5-stable</em>win64_zlqW4QvdfJ.png You job is to deliver packages using your boat.

You need to arrive to houses when people are at home.

Watch out fuel, time and allowed failed attempts.

U-turns consume one extra unit of fuel and time.

Use your MOUSE to select and click your destination.

Ratings

Given 10🗳️ 7🗨️

Feedback

OddballDave
12. May 2023 · 10:10 UTC
This was fun. I was a little confused at first, but once I understood everything it was really enjoyable. I eventually got to a level where the time limit seemed impossible. Not sure if there was something different I could have done to beat it. Great entry.

Good stuff :8ball:
🎤 betovf
12. May 2023 · 10:57 UTC
@oddballdave thank you! I'll check the impossible limit level, it might be a bug :sweat_smile:
WeirdBitGames
12. May 2023 · 20:07 UTC
The sound effects are hilarious! I was quite confused at first, trying to WASD my boat around only to be reminded of the Clangers every few seconds hehe! Very on theme too, well done!
JHax
14. May 2023 · 20:36 UTC
Interesting puzzle mechanics in this, I like that it feels really geared towards having to plan ahead and factor in how long it will take you to reach a particular destination.
Tygrak
17. May 2023 · 07:19 UTC
Pretty cool game! Didn't see a puzzle game like this before. It's interesting that I feel like the last level needed me to intentionally fail one house!
![Snímek obrazovky 2023-05-17 091735.png](///raw/f13/z/5bd03.png)
Darkwing00Duck
17. May 2023 · 10:22 UTC
Interesting mechanics, never seen that before
Stefan Funke
18. May 2023 · 12:51 UTC
The camera angle made it a bit hard to navigate the houses in the back.

It took me a few tries to understand how to play and what to do. But once I got it, it was quite fun, especially the harder levels.

Good job with the game.
LDJam user 314045
18. May 2023 · 14:29 UTC
I like the game's concept, although the difficulty is probably too low and the stats at the top-right are hardly visible. Nonetheless, the graphics and audio contribute to pleasant atmosphere, good job.
Ava Skoog
18. May 2023 · 20:19 UTC
It's cute! The movement with numbers struck me as a bit unusual first but it made sense and it was nice to be able to move with precision. Some strategy involved as to whether risking the U-turn is better than losing more time. Graphics are neat and the audio is funny (does get a bit grating after a while). Some music would've been cool. Simple but mostly polished and somewhat fun to play! c:
LDJam user 259103
19. May 2023 · 20:02 UTC
Neat entry! The puzzle mechanic is unique and quite interesting. The camera perspective caused me some issues telling which squares were in front of the houses, but after I got messed up once I got used to it.