Paper Drone by KULICH
Special delivery!
Take on the role of a delivery drone operator tasked with delivering toilet paper to a man in need.
Controls
WASD / Arrows - Move drone
F / LMB - Shoot
Esc - Pause
Credits
Alexander Gorbovskiy (Drone and props art) - https://www.artstation.com/alexgarley
Background - https://ansimuz.itch.io/mountain-dusk-parallax-background
Bird - https://ma9ici4n.itch.io/pixel-art-bird-16x16
Cat - https://bowpixel.itch.io/one-cat
GUI - https://crusenho.itch.io/complete-gui-essential-pack
| Original URL | https://ldjam.com/events/ludum-dare/53/paper-drone |
Ratings
| Overall | 818th | 3.361β | 20π§ββοΈ |
| Fun | 673th | 3.333β | 20π§ββοΈ |
| Innovation | 880th | 3β | 20π§ββοΈ |
| Theme | 601th | 3.917β | 20π§ββοΈ |
| Humor | 78th | 4.111β | 20π§ββοΈ |
| Mood | 900th | 3.167β | 20π§ββοΈ |
| Given | 14π³οΈ | 5π¨οΈ |
There is a problem that makes it quite unfair and that is that sometimes enemies come without leaving any gap to pass, forcing you to collide with them and 'lose life'...
Other than that, the flight mechanics are very nice and as a casual game it's fun!!

Could basically win the art category with that alone in my eyes.
And some little recommendations below:
- make shooting faster;
- add more impact feedback when the projectile hit enemies;
- make walls more different color as opposed to background;
...and finaly it would be great adding intermediate targets between start and end points. For example you can add the persons sitting on the toilet on their house roofs and when the paper intersect with them one pice of the paper is cut from the roll.
Sometimes the controls didnt feel responsive for some reason, and the spawning points of enemies was frustrating at time.