Overtime at the Tetromino Factory by Tim Sims

[raw]
made by Tim Sims for Ludum Dare 53 (JAM)

This is an entry for the Ludum Dare 53 game jam. The theme: Delivery

The gaming industry has made some cuts recently, and in order to play the latest exciting game, you must put in some work.

Hundreds of individual blocks are being delivered to the Tetromino factory, and you must construct the Tetrominos and deliver them to the playing field.

Use the mouse to construct tetrominos on the factory floor. Only shapes with four blocks can be put on the conveyor belt. If you make one too big, you'll have to throw it in the trash.

This game is singleplayer, but can also easily be played by two players, one controlling the factory, and one playing the block falling game.

The controls for the factory are:

  • Mouse Left Click to pick up and drop blocks on the grid and conveyor
  • Blocks are automatically combined with other blocks of the same color they connect to on the grid.

The controls for the block falling game are:

  • A to move the block left
  • D to move the block right
  • S to send the block down
  • W to rotate the block
  • Escape to pause
  • F5 to toggle fullscreen

You're playing the game!

You've assembled 5 Tetrominos!

See if you can find all the sticky notes left by Management.

Made by Ben and Tim Sims

Links:

Resources:

Post Jam Change Log:

  • Added Instruction Sticky Note to beginning of the game
  • Achievement language update
  • Bug fixes
    • Moving a piece down can occasionally cause a crash
    • The first block after a reset can't be controlled
    • Switched Level and Score to be correct
    • Moved Sticky notes around to remove overlap

Ratings

Overall 909th 3.26⭐ 27🧑‍⚖️
Fun 984th 2.96⭐ 27🧑‍⚖️
Innovation 277th 3.72⭐ 27🧑‍⚖️
Theme 838th 3.625⭐ 26🧑‍⚖️
Graphics 764th 3.4⭐ 27🧑‍⚖️
Audio 645th 2.958⭐ 26🧑‍⚖️
Humor 757th 2.804⭐ 25🧑‍⚖️
Mood 1073th 2.813⭐ 26🧑‍⚖️
Given 24🗳️ 39🗨️

Feedback

JumboDS64
02. May 2023 · 05:30 UTC
Was a bit buggy - seemed to have a little bit of slowdown and it even crashed once when i held the S button - but I do quite like the idea
LDJam user 257438
02. May 2023 · 05:32 UTC
could have given more clear instructions and try to make single player games since most of the players are going to be the devs participated in jam itself.
RabbitAddix
02. May 2023 · 05:58 UTC
This game's art style was very vibrant and colourful and I loved it!

However, there are some aspects of the game that I took issue with.

The lack of a tutorial or how to play menu stood out to me. I didn't know what I was meant to do, whether or not I was meant to complete the Tetris like a normal game, or what the conveyor belts did. Though this is a pitfall I also fell into in a previous game jam.

The music did get a bit repetitive, but hey, 72 hours isn't a whole lot of time to work with, so I totally get it.

Overall I liked the concept of recontextualizing Tetris as being part of an actual factory and the art was great, but I couldn't figure out what to do, which knocks this game down a few pegs for me. Solid effort though!
🎤 Tim Sims
02. May 2023 · 13:33 UTC
@jumbods64, darn, I'm sorry about that.

@random-ideation-studios, so it *can* be a two person game, but it is balanced around being a single player experience, where you control both the factory and the tetris board.

@rabbitaddix Thank you for the feedback. I could start the game with instructions up. Do you have any suggestions on how the instructions could be improved on the description page?
Adrieldf
02. May 2023 · 13:51 UTC
Very interesting take on the Tetris style! It was a bit confusing at first to control both the factory and the Tetris game but it is fun!
flanne
02. May 2023 · 14:11 UTC
Took a little fiddling around to figure out how to play the game. Very interesting and chill take on Tetris. Pretty fun.
RogueBrain
02. May 2023 · 14:12 UTC
Cool idea for multitasking two things at once, but both tasks are pretty one-dimensional. It's easy to let the tetris blocks fall very slowly without worrying about them, and assembling tetrominoes you can basically make only lines if you want to. I think this game could use some sort of pressuring mechanic, like you have to meet quotas of certain types of blocks. I also felt like the notes broke the flow of the game. But cool idea and good job!
🎤 Tim Sims
02. May 2023 · 14:17 UTC
@adrieldf, @flanne, yeah, adding some graphics to show how the factory works should help.

@roguebrain, it's definitely meant to be chill, but if you play for a while the speed increases, and if you fail to deliver pieces, you'll lose.
LDJam user 202408
02. May 2023 · 14:48 UTC
A bit hard to understand at first, I thought I should fill the grid near the spawners lol, but I think it's a good tetris like idea, the art style is also pretty clear, I had fun playing for a while!
mikyll
02. May 2023 · 14:57 UTC
Love it! The way you integrated the classic tetris with the theme and the idea you came up with is truly clever :) good job!
LDJam user 300143
02. May 2023 · 15:15 UTC
quite an unusual idea, you did a good job!
🎤 Tim Sims
02. May 2023 · 15:32 UTC
@0x-void-x0, @mikyll, @polinachrr, thank you, you guys are so kind!
Ruslana
02. May 2023 · 18:58 UTC
It's a bit complicated to start, but is a nice mixed concept
nandelind
02. May 2023 · 19:49 UTC
The version of Tetris I always wanted to play, where I can make the shapes I want! That feels really good, and I love that it can be one or two-player; that's quite an achievement to make the same gameplay work either way. I did find a bug where on restart, the first piece that came down I couldn't move or turn.
🎤 Tim Sims
02. May 2023 · 19:58 UTC
@nandelind, thank you! My brother's wife found that bug, too, haha. I'm glad you liked the gameplay.
Purrseus
03. May 2023 · 00:09 UTC
I really like this "behind the scenes" idea. Lovely twist on tetris!
Blue Pin Studio
03. May 2023 · 02:36 UTC
Very cool! I've never played a tetris game where i had to craft my own blocks before :D
🎤 Tim Sims
03. May 2023 · 17:38 UTC
I've just uploaded a version with some of the reported bugs fixed, along with a brief instruction at the very beginning.
xxstdyk
03. May 2023 · 18:36 UTC
Had a ton of fun with this! Took me a bit of time to figure out how to play but was having a blast when I figured it out
LDJam user 351363
04. May 2023 · 21:33 UTC
Hello, the game is beautifully done, the idea is great
Austin Sierra
04. May 2023 · 21:42 UTC
Overtime at the Tetromino Factory is a nostalgic callback to earlier tetris games with a delivery style construction twist. I love classic arcade games and this one fits in with the rest.
Starting a new game can feel kind of slow, but other than that it is a load of fun :)
Have a great ludum dare !
PatateNouille
05. May 2023 · 16:51 UTC
It was difficult to keep up with doing both at the same time, I would often just focus on playing tetris after building up a lot of tetrominos in advance, but then forgot to put them on the belt so I still lost despite everything going fine haha. Fun concept though, having a second player could definitely make it entertaining
sinclairstrange
07. May 2023 · 22:05 UTC
Wow, that taxed my brain for sure, having to do both at the time, but if I had a second player that would sure be an amazing experience. Loved the concept though, with a little more time it could be a great little timewaster, really good! Had fun and that's all I care about, great stuff! ^-^
Sempra
11. May 2023 · 16:24 UTC
Reminded me of some game :eyes:

But i liked hat you did with the environment and style!
Well done, great entry :)
Madbarron
17. May 2023 · 03:15 UTC
Very clever idea! It's a fun challenge to split my attention between the two games. The only thing that didn't really work for me is that the music didn't feel like it fit the frantic mood of the game.

Great entry, thanks for the game :)
Corrupt Spaghetti
19. May 2023 · 09:51 UTC
Neat idea! The text boxes stay on the screen for quite a bit longer than necessary, though.