monster run by pianoman373
You are a Monster being held in a secret facility and you must escape!
Jump and climb your way through the game to get to the doorway at the end while avoiding turrets and electric fences.
controls:
A/D: left/right
Spacebar: jump
S: crouch (you dont take damage)
W while on wall: climb
sroll: zoom
To run simply download the zip file, extract it, and run monster-run.jar.
I used Eclipse, LWJGL, GIMP, and my own engine code contained in com.pianoman.engine.
Jump and climb your way through the game to get to the doorway at the end while avoiding turrets and electric fences.
controls:
A/D: left/right
Spacebar: jump
S: crouch (you dont take damage)
W while on wall: climb
sroll: zoom
To run simply download the zip file, extract it, and run monster-run.jar.
I used Eclipse, LWJGL, GIMP, and my own engine code contained in com.pianoman.engine.
public static void main(String[] args){
System.setProperty("org.lwjgl.librarypath", new File("relative/path/to/native/folder").getAbsolutePath());
//your code
}
My problem was eclipse doesnt put the classpath in the manifest file so it didnt know where to where to find the jar.
That code is just needed by LWJGL so it can load it's DLL's
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Java Virtual Machine Launcher
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Could not find the main class: com.pianoman.game.Main. Program will exit.
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袨袣
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