SPACE.FARER by MartinK
In SPACE.FARER you play as a freelancer looking to pay off their debt.
Build your ship with a variety of different modules

Choose your mission and destination.

Deliver missions to pay off your debt.

Built in Unity by a team of 3.
| Link | https://martinkearl.itch.io/spacefarer |
| Original URL | https://ldjam.com/events/ludum-dare/53/space-farer |
Ratings
| Overall | 598th | 3.571⭐ | 23🧑⚖️ |
| Fun | 846th | 3.143⭐ | 23🧑⚖️ |
| Innovation | 594th | 3.333⭐ | 23🧑⚖️ |
| Theme | 744th | 3.762⭐ | 23🧑⚖️ |
| Graphics | 568th | 3.714⭐ | 23🧑⚖️ |
| Humor | 971th | 2.342⭐ | 21🧑⚖️ |
| Mood | 416th | 3.737⭐ | 21🧑⚖️ |
| Given | 28🗳️ | 6🗨️ |
I think it had some drawbacks that dragged the game down.
- Objective scope: either a lower initial debt for the ship, or scaling rewards for planets that go up higher like 4000 or more for some jobs. It took a long time to finish the campaign and I stopped really reading the missions halfway through just to get to the end.
-Stagnation: I reached full ship slots about halfway through the game and couldn't raise my stats any other way. I swapped some parts out to try to maximize extra hardpoints, but without some sort of extender or scaffold to add more large and small slots, you kind of plateau.
-Mission outcomes: I read them until that same halfway point where I just tried to rush to finish. They became pretty samey without any graphical action to back them up.
Still, impressive game. I was very satisfied paying off my debt and getting the victory screen where you can kinda see your ship flying.
Really nice customisation. But there is no need in changing the build during the game. Or even upgrade your ship once you get enough of money to specialize it. From this part - your goal is just to click on each planet and found your escort mission. Missions doesn't get harder and all of the details are accecable from the start.
Twice did I accidentally hit the "back" button on the ship info screen and got booted back to the main menu, losing all my progress. So that was a bummer.
I liked the visuals, I initially thought I'd be doing some piloting myself when I skimmed the screenshots so it was a little disappointing to see it was mostly a text adventure kind of deal, but I still had fun. Good entry! :)