Cow Delivery by RenardGames

[raw]
made by RenardGames for Ludum Dare 53 (JAM)

​A game made in 72 hours for the Ludum dare 53!

The theme is delivery and you have to deliver 5 cows to your alien friend! Music by 'Joe Reynolds - Professorlamp' - https://opengameart.org/content/malloga-ballinga​​​

ARROWS to move
SPACE to lift

1.png 2.png 3.png 4.png

Ratings

Overall 539th 3.619⭐ 44🧑‍⚖️
Fun 525th 3.5⭐ 44🧑‍⚖️
Innovation 755th 3.143⭐ 44🧑‍⚖️
Theme 691th 3.81⭐ 44🧑‍⚖️
Graphics 566th 3.716⭐ 46🧑‍⚖️
Humor 134th 3.927⭐ 43🧑‍⚖️
Mood 758th 3.341⭐ 43🧑‍⚖️
Given 35🗳️ 64🗨️

Feedback

SuperKlever
01. May 2023 · 23:24 UTC
Glory to the cow eater)
Rainmaker02
02. May 2023 · 00:29 UTC
noooooooooooooooooooooooooooooo poooooooooooooooor coooooooooowwwwwwwwwww
edenic666
02. May 2023 · 00:45 UTC
The sound is sooo fitting and the graphics are so charming!! its such a fun and silly game to play I really enjoyed it!
🎤 RenardGames
02. May 2023 · 10:26 UTC
Thank you all! And yes GLORY TO THE COW EATER
Kristallllllik
02. May 2023 · 11:26 UTC
poor cow :(
Iury Dias
02. May 2023 · 11:30 UTC
GLORY TO THE COW EATER

I enjoyed the game! The music is simple and catchy, the sound effects are nice and match expectations, and the level design is good. Great job! Consistent aesthetics as well, which is awesome!
Answer21
02. May 2023 · 11:31 UTC
Interesting game, cool design, I like everything)
Frey
02. May 2023 · 11:38 UTC
moooo... :( Neat game! the amount of lasers when going down was a bit tedious, but the overall game was really fun
ScrapMetal
02. May 2023 · 11:39 UTC
That eating animation!!! :smile: So good! And also shocking. :open_mouth: :stuck_out_tongue_closed_eyes: It has such a cute feel, I wasn't expecting that. lol.

I love the vibe of this, the music is so fitting as well.
Rawb
02. May 2023 · 21:07 UTC
Wow I really love your idea for this game. Feeding cows to an alien is a fun idea. The graphics were really nice and the puzzles were a nice difficulty. Good job
Ryan Bonadie
03. May 2023 · 00:18 UTC
This idea was really cool and I really loved the art for this game. The music was also awesome and though the cow mooing got a bit irritating after a while it made it all the more sweeter to feed them to the cow eater! There were some moments where things got stuck on the wall when I dropped them but it didn't really affect my experience. Great work!
marzenie
03. May 2023 · 12:36 UTC
Cute graphics and love the audio design! <3 Good job!
SayuriNyooko
03. May 2023 · 13:13 UTC
What a fun game! I really enjoyed playing it! Thank you very much!
Ha-kuro
03. May 2023 · 13:19 UTC
music was surprisingly catchy! love the depressed 'mooooo' amongst the beep boops *:)*
joao-marcello
03. May 2023 · 13:20 UTC
I love your concept and the game was incredibly fun! The music fits perfectly with your game, i liked it a lot.

Some advices:
- I found some problems with the boulder's physics, for example, when we drop it close to a wall, the bolder get stuck.
- The color of the boulder sprites could be better to contrast with the background (gray, maybe?)

Overall a great entry. Good job!
🎤 RenardGames
03. May 2023 · 13:38 UTC
@joao-marcello Thanks a lot!And yea the code for the pulling is a bit janky so a lot of the stuff gets stuck couldnt do it better for the jam and you are right about the color not sure why I left it brown gray would have worked good
kuggenhoffen
03. May 2023 · 13:59 UTC
Pretty catchy music. Good job!
Hoshinu
03. May 2023 · 17:29 UTC
Excellent! I feel like maybe the camera being zoomed out a little bit more would have alleviated a bit of frustration with some of the laser challenges, but I loved the music, and the "moooooo" got me.
ironcutter
03. May 2023 · 17:37 UTC
Nice one, but the background wall is a bit too hard on the eyes, and the camera viewport should be much larger allow you to see where you are going. Anyway cool graphics and nice concept, good work!
🎤 RenardGames
03. May 2023 · 18:24 UTC
@hoshinu @ironcutter Thanks!Also yea I agree with both of you that the camera could have been done better because if you are not careful the going down part with the lasers is a bit frustrating. And @hoshinu I agree the background could have been different so its not that straining I just didnt have time and just made a repeat tile.
agersant
04. May 2023 · 06:54 UTC
Very funny concept and solid art! The laser part was a little slow and unfun, but I would love a longer version of this with more cows to deliver!
LDJam user 202408
04. May 2023 · 16:43 UTC
A short but enjoyable experience, I had a lot of fun, the double stones puzzle was nice as well, I wish this has more levels, but hey, I made sure the cow eater got his cows and that's all that matters
Belle
04. May 2023 · 19:25 UTC
Moo moo baby!

The "moo" soundtrack caught me off guard so hard! Hilarious! Loved playing through the game. Clean consistent art, responsive movement and enough of a challenge to make you fight til the end, but not too hard so you give up, so a great balance!

I'd also like to think they were all cardboard cows and no moo-moos were hurt in the playthrough
Kilthorne
05. May 2023 · 03:27 UTC
Fun music, clever level design, plus big green monster is my new patron god. I'd recommend zooming out so players can react more to threats on the screen.
ryusui
05. May 2023 · 05:47 UTC
Honestly a bit frustrated that there's no explosion animation for the player, given how much attention was clearly lavished on the cow crunching. The controls are also on the finicky side given how much precision dodging is involved, but no major gripes with the interface otherwise - the tractor beam is a nice and forgiving one-button arrangement (if you've played some of the games I have, you know how much that counts for!)

I *loved* the kinda-sorta-Metroidvania-ness of having to deposit a certain number of cows before certain doors would open. I wasn't a fan of having to navigate the laser hall twice (four times, technically, both coming *and* going), but I liked how you clued how to use the rock beyond the four-cow gate with the setup you find near the fourth cow itself.
🎤 RenardGames
05. May 2023 · 09:02 UTC
@ryusui Thanks a lot for playing and the feedback!And yea an explosion animation for the player would have been nice but I totally run out of time by the end because of bugs and yea the controls could have been better and mostly as the other people have said the camera so it would be easier to see where you are going. And also yea I didn't think that much during the laser hall all can agree its the most unfun part haha(not sure what made me make people go through it a minimum of 4 times)
barce
05. May 2023 · 19:34 UTC
the music and the gameplay are excellent! It was a bit hard at first but I got used to the controls and had a really fun time! One issue though, I ended up stuck to a wall while holding a rock and couldn't finish the level :disappointed: Congrats on this great entry!
🎤 RenardGames
06. May 2023 · 06:21 UTC
@barce Thanks!!Also yea sometimes you may get stuck because the collisions are a bit wonky thats why with R you can restart if you get stuck somewhere.
Astramorae
06. May 2023 · 12:39 UTC
More cows for the CowEater throne!

Pretty fun game, genious idea :D
Simple to understand, hard to go through. It was too hard for me. It's a good old school game. I'd prefer more feedback from traps, though. Some simple charging animation, so I can predict when I can move. However, you did grat work with mechanics and level design with different ways of using UFO magnit.
Fuzzy Lobster
06. May 2023 · 16:32 UTC
Love the aesthetic :)
🎤 RenardGames
06. May 2023 · 18:28 UTC
@astramorae Thanks a lot!Also yea I was thinking of adding a charging animation but I totally ran out of time.
stephenwhoskins
08. May 2023 · 00:17 UTC
I totally pwn3d those cows.

![Win2.png](///raw/c93/32/z/5b955.png)
DenKa
08. May 2023 · 16:06 UTC
It seems like the game is very fun, but I'm stuck in the textures! 🛸
🎤 RenardGames
09. May 2023 · 16:37 UTC
@denka Yea getting stuck is a bit of a problem but most of the time its not that game breaking and you can always press R to restart if you got stuck permanently.
Gibran Bisio
11. May 2023 · 11:28 UTC
Maaaaan, what a blast! Love the sfx, and the game in general is great. The physics in the ship movement could be juicier, but is a great game. Congrats.
Follett12
13. May 2023 · 00:32 UTC
This was so frustrating but I couldn't stop trying just to see big green get another chomp.
Paulsams
15. May 2023 · 07:06 UTC
Well, in general, it turned out to be a well-made game, but it seemed too simple and is unlikely to be remembered. But good luck in creating the next games).
simex
15. May 2023 · 16:23 UTC
HOW THE HELL DID I PLAY THIS FOR SO LONG?!?!?!?
I dunno man, really good job! I don't know what happened here for me. nothing about this should work?! I was frustrated and the sound track should have made me insane! instead I was grooving and kept on playing over and over again. this is some masterclass in design my dude!
🎤 RenardGames
15. May 2023 · 20:52 UTC
@simex Hey thanks a lot haha! I am really glad you enjoyed it that much even tho it was really a bit frustrating!!
LDJam user 285197
16. May 2023 · 03:41 UTC
RIP Cow
Prakkus
17. May 2023 · 19:12 UTC
Hahaha absolutely brutal! The platforming was overly punishing for my tastes (the saucer moves _fast_ and so does everything else) but you can't deny the power of the concept, and the core lift mechanic works really well.
SleepyStudios
19. May 2023 · 22:22 UTC
Cool take on the theme. The music was a bop - it made up for all the times I kept dying. I feel like the bullet-hell section wanted a level of precision that was hard to achieve with the saucer's movement. I got stuck with the rock at the end but other than that really enjoyed it, good job!